Saturday, March 07, 2026

Today’s Adventurer Is Tomorrow’s Frozen Bear Scat

 


TPK by 

Ursus Maritimus

Spoiler alert for those hoping this was a heroic tale of exploration, triumph, and frontier grit: it is not. It is, instead, the cautionary saga of four supposedly experienced space-age prospectors discovering that polar bears are not, in fact, large cuddly snow puppies.

This week's Theme Song – Polar Bear, a chilly lament for lost souls

There in a blizzard of ice
Four old man are riding
Myles is leading his Eskimo life
And knows where he's going
Out where the caribou run
This wilderness desert
He sits alone on the ground
Shaking and silent

Something is coming to take him away
Where will his long life end
After his life has been taken away
He'll be reborn and return

Please save him, polar bear
Release his spirit
Take him to where he'll be born again
You know him, polar bear
And many before him

You taught them where they'll be born again

Today’s adventurer, as the philosophers say, is tomorrow’s frozen bear scat.


The Grand Architectural Vision

If you remember last week, we talked about building a small extension to our house. Not a grand hall or a cathedral of frontier engineering. No, this was to be a modest project. A tasteful little architectural flourish. A small room extending out over the river.

Stone. Wood. Leather.

“More stone, more wood. more leather!” yelled Dave with the focused intensity of a medieval blacksmith preparing to arm an army. He stood at the anvil forging iron nails with grim determination while the masonry bench spat out stone floors and walls like some kind of enthusiastic geological vending machine.

Dave’s vision was simple: a tiny 5 × 5 extension, with two-storey walls. Something elegant. Something practical. Something that definitely required far more nails than we actually possessed.

Meanwhile, the rest of us had begun to realize that perhaps—just perhaps—we were spending slightly too much time on interior decorating while an entire alien planet waited outside.

“Are you finished yet? We need to get the buffalo packed.” Myles asked.

Dave paused and looked into the cupboard.

The expression on his face could only be described as the emotional equivalent of discovering the coffee machine is broken on a Monday morning.

We were out of iron.

No iron meant no nails.

No nails meant no roof.

And thus our architectural masterpiece became what real estate agents would charitably describe as an open-plan design with excellent ventilation.

It was time to hit the road.


Mission Selection: The Fateful Choice

Myles checked which operations were available.

Two options appeared:

  • A 3 skull Desert mission unlocking a bunch of new missions

  • A 2 skull Arctic mission unlocking a bunch of new missions

Now, any experienced adventurer will tell you that the desert is hot, unpleasant, and full of creatures that want to eat you. The Arctic, however, is cold, unpleasant, and full of creatures that want to eat you.

Naturally, Myles went with the Arctic mission, because 2 skulls means it’s a walk in the park.

Followed by a snow zone.

Another walk in the park.

And then a frozen landscape.

Nothing we hadn’t seen before.

Piece of cake.


Packing the Expedition

90 minutes were spent prepping and packing the buffalo.

Not five minutes.

Not ten.

Ninety.

This was less “packing for a quick trip” and more “Victorian polar expedition preparing to discover the Northwest Passage.”

Eventually we set off:

  • Over the new stone bridge

  • Through the forest

  • Down toward the snowy pass

Myles and Zaph rode ahead scouting and killing wolves to protect the expedition like responsible expedition leaders.

Meanwhile, Dave was riding along peacefully when a bear attacked him.

Dave immediately kicked his buffalo up a gear and raced away at maximum speed.

Craig, seeing an opportunity for glory, leapt heroically off his horse to kill the bear.

Score

Bear 2, Craig 0


Casualty Retrieval Services

Myles and Zaph returned to recover Craig’s body, while Dave calmly deployed the delivery board and called another mount down from the station like a frontier Uber driver.

Soon we were back on the way.

Slightly more cautious.

Slightly more suspicious of bears.

But still confident.


The First Polar Bear

When we reached the snowy pass, the way forward was blocked by a Polar Bear.

“How tough can it be?” asked Dave.

Those words have historically preceded many regrettable events.

Myles deployed a fortified wall and some hedgehogs (spikes, not the cute kind).

Myles, Zaph and Craig took positions on the rampart behind the wall while Dave stood on a rock like a dramatic statue of misplaced confidence.

Zaph fired.

The bear charged.

Ignoring Dave entirely, it slammed into the wall and destroyed the spikes.

After many arrows and bullets, the bear began to resemble a porcupine more than a bear.

Eventually it collapsed.

Victory!

Clearly we had mastered the Arctic.


Return to the Lake House

We travelled on, eventually reaching the forest and our lake house.

Here we stopped to:

  • Cook some meat

  • Refill water

  • Get a night’s rest

Everyone carefully locked in their respawn point at the lake house.

This will become important later.

Very important.

In the morning Dave packed one of the bed rolls onto the cart.

Unfortunately, he unknowingly chose the exact bedroll that he and Myles had bound their respawn to.

At the time, this seemed like a minor logistical decision.

In hindsight, it was the opening move in a comedy of catastrophic errors.


Into the Arctic

We headed North then East searching for a pass into the Arctic region.

Eventually we reached the edge of the Arctic zone.

Unfortunately the weather had other plans.

Storm after storm rolled through.

So we built a stone hut for shelter while multiple storms blew across the tundra.

And while we were sheltering…

A bear snuck up.

It killed Zaph.

It also killed his level 40 horse.

We cried for the horse.

Score

Bear 2, Zaph 0

We called in another horse.



The Frozen Grind

We travelled deeper through the Arctic.

Fighting off:

  • Wolves

  • Hypothermia

  • Frostbite

  • General poor life choices

Eventually we located the first component in a supply box.

Then not long after we found the second component.

Things were going well.

Suspiciously well.


The Door Incident

The weather began to look ominous.

Myles suggested we build another small shelter.

“Dave, build a small stone house.”

Dave grabbed stone pieces from the cart and assembled a 2 × 2 hut.

It had:

  • A work bench

  • A doorway

“Just need to install the door,” Dave said.

“Put in a fire and some bedrolls.”

Dave looked at the cart.

No door.

“Where is the door?” Dave asked.

“I told you to build it,” Myles replied.

What followed was a heated debate involving:

  • Logistics

  • Responsibility

  • Whose job it was to craft doors

  • Several creative suggestions about where the missing door could be shoved


The Polar Bear Arbitration Committee

The squabbling attracted a polar bear.

The bear attacked.

It ate a mount.

We scattered while drawing weapons.

The bear killed a second mount.

Then, bored with horses, it killed:

  • Zaph

  • Myles

  • Dave

Craig circled the house with bow drawn.

This was his moment.

His chance to shine.

To rescue the group.

To be the hero.

“Rescue me!” pleaded Dave.

“Rescue Zaph!” pleaded Myles.

Craig focused on the bear.

He fired.

He missed.

The bear casually swatted him aside and ate his Moa.

Craig ran for his life.

The bear followed.

Craig tripped.

Fell off a cliff.

And died.

The bear almost died laughing, then slaughtered the Buffalo.

Silence fell.

Broken only by the dripping of blood.

Score

Bear 8 ; Party 0


We hadn’t sucked this badly since the gold dragon incident of 2001.


The Respawn Catastrophe

“No problem,” said Myles.

“Dave you can respawn here using the bedroll you deployed.”

“I didn’t get a chance to deploy it, so back to the lakehouse we go,” replied Dave.

Dave clicked respawn.

Icarus replied:

“No Respawn point found – do you want to respawn in a random location?”

This is the sort of message that makes the blood run cold.

Zaph and Craig respawned at the lakehouse without any gear.

Myles respawned as far away as possible on the map, close to our main base.


Dave waited patiently for rescue.


Rescue Attempt #1

Craig made his way back and rescued Dave.

Dave searched the area.

He couldn’t find the buffalo.

He couldn’t find the cart.

The bear returned.

It slaughtered Craig and his mount again.

Dave almost killed the bear.

In the same way the Titanic almost missed the iceberg.

…It was that close.


Score

Bear 3 ; Craig & Dave 0


Rescue Attempt #2

Zaph made it back to the hut in the Arctic and rescued Craig and Dave.

He also found the third piece and constructed the device for the mission.

Then a scorpion appeared and killed Zaph’s horse.

Because of course it did.


Meanwhile: Myles’ Long Walk

Myles began the extremely long journey back across the map to rejoin the group.

Halfway there he was killed in the frozen wilderness by wolves.

Because apparently the wildlife on this planet operates a kill-on-sight policy.


The Waiting Game

Dave built a small stone hut and huddled inside with:

  • The beacon

  • A camp fire

  • A bedroll

He waited for the device to activate during a storm.

Craig and Zaph occupied a slightly larger hut nearby.

We eventually called the session before it went into overtime.


Final Score

Icarus (Bears, wolves, scorpion): 17

Including one full TPK


Lessons Learned

Every story has a moral. A takeaway. A lesson for future generations.

This week we learned:

  • Polar Bears are freaking tough, and sneaky.

  • Don’t get emotionally invested in your animals – they will die.

  • When the buffalo dies – you lose everything.

  • Whether you survive the weather depends on solid preparation, and planning.

  • Todays hero is tomorrows Polar bear scat.


Weekly Achievements

Did we achieve anything this week?

Bugger all really, so once again we have to make stuff up.


Dave achieved – Doorway moment (Forgot to pack a door)

Myles achieved – Erimophobic (afraid of the desert), TPK (Total Party Killed)

Craig achieved – Trifecta!! (Killed 3 times by a bear)

Zaph achieved – I am scat (Become bear poop), XL pet (Level 40 mount died)


And of course, we will be back next week to find out if Dave dies in the hut in the Arctic waiting for the device to do something.

(Zaph did you put batteries in this?)

Saturday, February 28, 2026

Every Journey Home Starts With a Single Day Spent Repacking the Cart

 

There are epic quests. There are heroic stands. There are desperate battles against nature, beast, and Craig.

And then there is repacking the cart.

This weeks - Theme Song – Building a fort, sung by Myles in the key of E.

Life is complicated,
things don't go as planned
Craig acts in ways that I don't understand
It all came crashing down through no fault of my own
Think it's time I build a fort all by myself alone

I tried to fit in and they told me I could not
The outside world is overrated by a lot
I might as well just run and hide until I'm fully grown
Here I go, I'll build a fort all by myself alone


Did we mention Dave and Myles were in the scouts?

Because if you ever wondered what happens when two former scouts are given access to a survival crafting game and a beast of burden with limited inventory slots, the answer is: spreadsheets in human form.

To quote John Wayne —
"Slap some bacon on a biscuit and let's go! We're burnin' daylight!" — yelled Dave.

The cart was packed. It wasn’t getting any lighter. The Buffalo who had to pull the cart nodded its head in agreement, radiating the weary patience of an animal that has seen too much.

“Are you sure we can’t fit more stuff on the cart?” asked Myles.

The Buffalo gave Myles the stink-eye.

“It’s full,” said Dave. “Let's go home. I want to build stuff, and I miss MoJo (the cat).”

“How do you burn Daylight?” asked Craig.

“It’s an expression,” replied Dave. “Like the Day isn’t getting any younger. It means we should go already.”

“How old is the day?” asked Craig, clearly attempting to distract Dave while he tried to sneak his animal head collection onto the cart.

“What if we had more pouches? Would that let us carry more stuff?” asked Myles, who clearly knows how to distract Dave.

Dave paused.

His eyes lit up.

“Yes, yes, YES!!!!! That will work. Quickly unpack the Anvil, some iron to make nails, and lots of leather,” he commanded Myles as he rushed to the crafting bench to make an advanced textile workbench.

Moments later, it was built and deployed, and Dave was chuckling like a madman as he crafted pouches and stitched leather with the manic energy of a frontier haberdasher possessed by the spirit of logistics.

The Buffalo redirected its stink-eye at Dave.

Myles took the bags to the cart and filled them. Soon, the Buffalo had a third of its slots free, and Dave had loaded the cart with everything that wasn’t nailed down.

Dave did not notice that Craig had successfully snuck his trophies on board.

Just like those safe-harbour statements that movies have, saying "No animals were harmed in the making of the movie," we should point out …

Oh wait.

Many, many digital animals were harmed in the making of this episode.

Craig’s new nickname is The Butcher.

Icarus had added a new feature in the latest build: you put the dead animal on the skinning bench, and it just starts working.

Amazing. Naturally, we had to try it out.

Craig noted that the bench did not yield trophies (animal heads); somehow, the head collection kept growing.

It’s a mystery we may never solve.


“Finally,” said Dave, “let’s go already, before Myles starts checking lists.”

“Has anyone seen Zaph?” asked Myles.

Zaph, it turns out, had started another operation to repair a spacecraft whilst Dave and Craig argued over cart space allocation.

“Zaph come in – where are you?” Myles asked over the radio.

“Pssht, bssht, fizz – you are breaking up – fizz, pssht – Come again … over!!” Zaph replied.

“Very funny,” said Myles, looking at the map. “I installed a tracking device in your saddle, so the question is rhetorical: why are you at the other end of the map?”

“Just checking what we must do to complete the ‘Repair Spacecraft’ mission,” Zaph replied.

“Mission, what Mission?” asked Dave, giving Myles the stink-eye.

“Calm down,” said Myles. “We can get two missions done in the time it takes you to pack the cart.”

Dave and the Buffalo doubled down on giving Myles the stink-eye.

“It’s simple,” said Zaph:
• Repair the navigation thingy
• Find a thingy
• Refuel the spacecraft with a full can of Biofuel

“But where would we even find a can of Biofuel?” queried Craig.

“ON THE CART!!” said Dave, unhappy that no one had noticed we had carried a can of biofuel to the other end of the map for no apparent reason.

He is the living embodiment of the scout motto: Be Prepared.


Zaph built a hut while waiting for us to catch up.

Craig built a thatch roof over the firepits so the rain wouldn’t put them out, then spent an hour trying to work out how to upgrade them to wood — because Zaph asked why they were thatch.

It turns out, you have to use the same size piece, Craig, when upgrading. The game doesn’t let you upgrade half-size thatch pieces with full-size wood pieces.

Some lessons must be learned through suffering.

We used our smelted copper ingots to repair the thingy, and Dave refuelled the spacecraft, putting the empty can back on the cart.

“Has anyone seen the anvil?” asked Myles.

“It should be on the cart where you would have repacked it after making nails,” Dave replied.

Queue — silence from Myles.


Forts Are the New Thing

One last task to do: recover a space thingy to finish fixing the spacecraft.

Only one problem.

The space thingy was a chew toy for a named Cougar.

Even Zaph feared getting too close to this one.

We huddled up.

“Hedgehogs,” declared Myles.

“Not a chance,” said Zaph. “This is a problem even hedgehogs can’t solve.”

So Myles did some research and learned how to build fortified walls.

First you put up a wall.
Then you attach large sections of spikes that make hedgehogs look like children’s toys.
Finally, you put a walkway behind the wall so you can stand on that to shoot over it like a medieval IT department defending its server racks.

We packed five sections of wall, spikes, and ramp on the Buffalo.

The Buffalo looked downtrodden and pierced Myles with its saddest stink-eye yet.

We approached the location.

Craig felled trees.
Zaph constructed a hut for medical triage (respawn).
Dave and Myles put out hedgehogs.

Then we crept the hedgehogs forward, advancing into Cougar territory.

The fortified wall was so new and shiny Myles didn’t want to deploy it.

At least that’s what we think after the fifth time we requested the wall to be deployed, and he ignored us.

It worked.

The cougar attacked, got stuck on hedgehogs and wall, got stuck in a crack, then vanished.

Whilst Zaph searched frantically for the missing Cougar, Craig wandered around and asked, “What’s this chest?”

“What Chest?” said Dave from where he was looting it.


Zaph rode back to repair the spacecraft, while we broke down the fortifications and packed them on the Buffalo.

“Oops,” said Zaph, “I accidently triggered the countdown.”

As the spacecraft systems rebooted.

1%, 2%, … 5%.

All the flashing lights and countdown announcements attracted wolves and bears that attacked the spacecraft.

We rushed back to help defend the poor shiny metal thing from getting scratch marks.

Myles and Dave helped Zaph shoot wolves.

Craig ran around skinning them.

A named bear ate Zaph whilst Dave was moving the Buffalo out of danger.

Dave packed wolves on the Buffalo trying to stay ahead of Craig.

Finally, the spacecraft launched.

Another successful mission brought to you by the four musketeers (stooges).


“That was fun, let’s do another mission,” declared Myles. “Break out the contact beacon thingy, Dave.”

Dave and the Buffalo traded looks.

“I don’t pack equipment that distracts us from going home,” declared Dave, as he wandered off to mine ore. “It’s back at the lake house.”

Myles gave Dave the stink-eye.

Zaph rode back to the lakehouse, whilst Dave mined and smelted, Craig skinned wolves, and Myles muttered under his breath.

“Mission successful — take that ChatGPT with your whiny predictions of failure.”

Zaph, of course, kicked off another mission instead of bringing back the boards.

“<Expletive deleted>,” exclaimed Dave as a resource drop pod crashed through the roof of the hut, crushing Myles.

The new mission: Something stinks on Icarus.

“What’s that smell?” asked Craig.

“He who smelt it dealt it!” replied Zaph.

“It wasn’t me,” declared Craig.

We will leave it to you, the discerning reader, to decide.

And yes, this mission stinks.

Go kill a creature wandering around location A, spreading poisonous gas.
Head to location B and take a sample from a toxic plant.
Then off to location C to collect a dangerous, broken chemical weapon.

I mean, what could possibly go wrong?

Whilst deploying Hedgehogs and fortified walls for the stinky bear, Craig was over-encumbered, and the bear smacked him.

Luckily Zaph distracted the bear and led it onto the hedgehogs before dying heroically.

Craig bled out while we killed the bear.

The rest of the mission was a walk in the park.

Where the park is a swamp.

And the box is atop a hill that requires—

“What is next?” asked Zaph.

“We are heading home as Dave misses his cat,” replied Myles.

Myles and Zaph headed off.


Dave built a new anvil because Myles was going to need one, and packed the mission board on the Buffalo, and some more leather and bone, and the rest of the ingots.

He checked the map.

The guys were already halfway through the snow, and he hadn’t left yet.

Time to go!!

Craig waited for Dave at the snow hut — melting water, keeping the fire burning, setting up a light so Dave could find his way in the dark.

Everyone needs a Craig in their group.


Meanwhile — back at the house

Myles and Zaph got home, where Zaph built a 6-storey tower to see if they could spot Dave.

After recovering from Hypothermia, Dave and Craig finally returned to the house.

Zaph logged to avoid unpacking.

Myles and Dave unloaded the cart while Craig mined stone and felled trees, to constant calls from Dave for more raw materials.

Dave asked for someone to go to the automated mine, refuel it and bring back the platinum.

Myles volunteered.

He arrived at the automated mine, grabbed the platinum and called Dave to let him know how much ore he had.

Dave was happy.

“Next, refuel the mine, please,” he instructed Myles.

It goes without saying that Myles had forgotten the fuel can and had to make another trip.


Myles learnt how to craft lamps, and Dave added a cooking station to make animal fat to fuel them.

Myles upgraded the mission board so we can take encrypted Operations.

Craig built a trophy bench, then stuck animal heads up all over the house.

Dave converted Zaph’s wooden bridge to stone, then built a Barn.

An enormous stone structure.

With a cat door.

And a pitched roof.

“What do you think?” he asked Myles and Craig.

“It’s bigger than our house,” said Myles.

“Oh,” said Dave. “I guess I can build an extension.”

He rubbed his hands together.

“More stone, Craig.”


And that’s a wrap.

We leave our intrepid heroes discussing if the extension should go from the house to the cliff, or out on the river.

Did we achieve anything this week?

It feels like we did.

We built many wood cabins, slaughtered everything that moved, completed 2 operations, returned home safely, unpacked the cart, built a barn, learnt some stuff, and upgraded the bridge.

  • Dave achieved – Something in my eye (Use stink-eye repeatedly), Check it Out (Make your buddies pretend to like the new house extension you built)
  • Myles achieved – Herding Cats (no explanation required), Hedgehogs are so yesterday (research and build a fortified wall), bag it (pack ten bags)
  • Craig achieved – Seriously! (Eaten by a bear whilst too encumbered to walk), I learnt nothing (Get frustrated upgrading the roof)
  • Zaph achieved – Crushed it (Squash another player with a resource pod), Fully Ramped! (built a ramp up a cliff to recover a mission objective)

And of course, we will be back next week to do it again as we try the new encrypted missions


Help, I'm in the pod



Welcome to the new barn...