Saturday, February 28, 2026

Every Journey Home Starts With a Single Day Spent Repacking the Cart

 

There are epic quests. There are heroic stands. There are desperate battles against nature, beast, and Craig.

And then there is repacking the cart.

This weeks - Theme Song – Building a fort, sung by Myles in the key of E.

Life is complicated,
things don't go as planned
Craig acts in ways that I don't understand
It all came crashing down through no fault of my own
Think it's time I build a fort all by myself alone

I tried to fit in and they told me I could not
The outside world is overrated by a lot
I might as well just run and hide until I'm fully grown
Here I go, I'll build a fort all by myself alone


Did we mention Dave and Myles were in the scouts?

Because if you ever wondered what happens when two former scouts are given access to a survival crafting game and a beast of burden with limited inventory slots, the answer is: spreadsheets in human form.

To quote John Wayne —
"Slap some bacon on a biscuit and let's go! We're burnin' daylight!" — yelled Dave.

The cart was packed. It wasn’t getting any lighter. The Buffalo who had to pull the cart nodded its head in agreement, radiating the weary patience of an animal that has seen too much.

“Are you sure we can’t fit more stuff on the cart?” asked Myles.

The Buffalo gave Myles the stink-eye.

“It’s full,” said Dave. “Let's go home. I want to build stuff, and I miss MoJo (the cat).”

“How do you burn Daylight?” asked Craig.

“It’s an expression,” replied Dave. “Like the Day isn’t getting any younger. It means we should go already.”

“How old is the day?” asked Craig, clearly attempting to distract Dave while he tried to sneak his animal head collection onto the cart.

“What if we had more pouches? Would that let us carry more stuff?” asked Myles, who clearly knows how to distract Dave.

Dave paused.

His eyes lit up.

“Yes, yes, YES!!!!! That will work. Quickly unpack the Anvil, some iron to make nails, and lots of leather,” he commanded Myles as he rushed to the crafting bench to make an advanced textile workbench.

Moments later, it was built and deployed, and Dave was chuckling like a madman as he crafted pouches and stitched leather with the manic energy of a frontier haberdasher possessed by the spirit of logistics.

The Buffalo redirected its stink-eye at Dave.

Myles took the bags to the cart and filled them. Soon, the Buffalo had a third of its slots free, and Dave had loaded the cart with everything that wasn’t nailed down.

Dave did not notice that Craig had successfully snuck his trophies on board.

Just like those safe-harbour statements that movies have, saying "No animals were harmed in the making of the movie," we should point out …

Oh wait.

Many, many digital animals were harmed in the making of this episode.

Craig’s new nickname is The Butcher.

Icarus had added a new feature in the latest build: you put the dead animal on the skinning bench, and it just starts working.

Amazing. Naturally, we had to try it out.

Craig noted that the bench did not yield trophies (animal heads); somehow, the head collection kept growing.

It’s a mystery we may never solve.


“Finally,” said Dave, “let’s go already, before Myles starts checking lists.”

“Has anyone seen Zaph?” asked Myles.

Zaph, it turns out, had started another operation to repair a spacecraft whilst Dave and Craig argued over cart space allocation.

“Zaph come in – where are you?” Myles asked over the radio.

“Pssht, bssht, fizz – you are breaking up – fizz, pssht – Come again … over!!” Zaph replied.

“Very funny,” said Myles, looking at the map. “I installed a tracking device in your saddle, so the question is rhetorical: why are you at the other end of the map?”

“Just checking what we must do to complete the ‘Repair Spacecraft’ mission,” Zaph replied.

“Mission, what Mission?” asked Dave, giving Myles the stink-eye.

“Calm down,” said Myles. “We can get two missions done in the time it takes you to pack the cart.”

Dave and the Buffalo doubled down on giving Myles the stink-eye.

“It’s simple,” said Zaph:
• Repair the navigation thingy
• Find a thingy
• Refuel the spacecraft with a full can of Biofuel

“But where would we even find a can of Biofuel?” queried Craig.

“ON THE CART!!” said Dave, unhappy that no one had noticed we had carried a can of biofuel to the other end of the map for no apparent reason.

He is the living embodiment of the scout motto: Be Prepared.


Zaph built a hut while waiting for us to catch up.

Craig built a thatch roof over the firepits so the rain wouldn’t put them out, then spent an hour trying to work out how to upgrade them to wood — because Zaph asked why they were thatch.

It turns out, you have to use the same size piece, Craig, when upgrading. The game doesn’t let you upgrade half-size thatch pieces with full-size wood pieces.

Some lessons must be learned through suffering.

We used our smelted copper ingots to repair the thingy, and Dave refuelled the spacecraft, putting the empty can back on the cart.

“Has anyone seen the anvil?” asked Myles.

“It should be on the cart where you would have repacked it after making nails,” Dave replied.

Queue — silence from Myles.


Forts Are the New Thing

One last task to do: recover a space thingy to finish fixing the spacecraft.

Only one problem.

The space thingy was a chew toy for a named Cougar.

Even Zaph feared getting too close to this one.

We huddled up.

“Hedgehogs,” declared Myles.

“Not a chance,” said Zaph. “This is a problem even hedgehogs can’t solve.”

So Myles did some research and learned how to build fortified walls.

First you put up a wall.
Then you attach large sections of spikes that make hedgehogs look like children’s toys.
Finally, you put a walkway behind the wall so you can stand on that to shoot over it like a medieval IT department defending its server racks.

We packed five sections of wall, spikes, and ramp on the Buffalo.

The Buffalo looked downtrodden and pierced Myles with its saddest stink-eye yet.

We approached the location.

Craig felled trees.
Zaph constructed a hut for medical triage (respawn).
Dave and Myles put out hedgehogs.

Then we crept the hedgehogs forward, advancing into Cougar territory.

The fortified wall was so new and shiny Myles didn’t want to deploy it.

At least that’s what we think after the fifth time we requested the wall to be deployed, and he ignored us.

It worked.

The cougar attacked, got stuck on hedgehogs and wall, got stuck in a crack, then vanished.

Whilst Zaph searched frantically for the missing Cougar, Craig wandered around and asked, “What’s this chest?”

“What Chest?” said Dave from where he was looting it.


Zaph rode back to repair the spacecraft, while we broke down the fortifications and packed them on the Buffalo.

“Oops,” said Zaph, “I accidently triggered the countdown.”

As the spacecraft systems rebooted.

1%, 2%, … 5%.

All the flashing lights and countdown announcements attracted wolves and bears that attacked the spacecraft.

We rushed back to help defend the poor shiny metal thing from getting scratch marks.

Myles and Dave helped Zaph shoot wolves.

Craig ran around skinning them.

A named bear ate Zaph whilst Dave was moving the Buffalo out of danger.

Dave packed wolves on the Buffalo trying to stay ahead of Craig.

Finally, the spacecraft launched.

Another successful mission brought to you by the four musketeers (stooges).


“That was fun, let’s do another mission,” declared Myles. “Break out the contact beacon thingy, Dave.”

Dave and the Buffalo traded looks.

“I don’t pack equipment that distracts us from going home,” declared Dave, as he wandered off to mine ore. “It’s back at the lake house.”

Myles gave Dave the stink-eye.

Zaph rode back to the lakehouse, whilst Dave mined and smelted, Craig skinned wolves, and Myles muttered under his breath.

“Mission successful — take that ChatGPT with your whiny predictions of failure.”

Zaph, of course, kicked off another mission instead of bringing back the boards.

“<Expletive deleted>,” exclaimed Dave as a resource drop pod crashed through the roof of the hut, crushing Myles.

The new mission: Something stinks on Icarus.

“What’s that smell?” asked Craig.

“He who smelt it dealt it!” replied Zaph.

“It wasn’t me,” declared Craig.

We will leave it to you, the discerning reader, to decide.

And yes, this mission stinks.

Go kill a creature wandering around location A, spreading poisonous gas.
Head to location B and take a sample from a toxic plant.
Then off to location C to collect a dangerous, broken chemical weapon.

I mean, what could possibly go wrong?

Whilst deploying Hedgehogs and fortified walls for the stinky bear, Craig was over-encumbered, and the bear smacked him.

Luckily Zaph distracted the bear and led it onto the hedgehogs before dying heroically.

Craig bled out while we killed the bear.

The rest of the mission was a walk in the park.

Where the park is a swamp.

And the box is atop a hill that requires—

“What is next?” asked Zaph.

“We are heading home as Dave misses his cat,” replied Myles.

Myles and Zaph headed off.


Dave built a new anvil because Myles was going to need one, and packed the mission board on the Buffalo, and some more leather and bone, and the rest of the ingots.

He checked the map.

The guys were already halfway through the snow, and he hadn’t left yet.

Time to go!!

Craig waited for Dave at the snow hut — melting water, keeping the fire burning, setting up a light so Dave could find his way in the dark.

Everyone needs a Craig in their group.


Meanwhile — back at the house

Myles and Zaph got home, where Zaph built a 6-storey tower to see if they could spot Dave.

After recovering from Hypothermia, Dave and Craig finally returned to the house.

Zaph logged to avoid unpacking.

Myles and Dave unloaded the cart while Craig mined stone and felled trees, to constant calls from Dave for more raw materials.

Dave asked for someone to go to the automated mine, refuel it and bring back the platinum.

Myles volunteered.

He arrived at the automated mine, grabbed the platinum and called Dave to let him know how much ore he had.

Dave was happy.

“Next, refuel the mine, please,” he instructed Myles.

It goes without saying that Myles had forgotten the fuel can and had to make another trip.


Myles learnt how to craft lamps, and Dave added a cooking station to make animal fat to fuel them.

Myles upgraded the mission board so we can take encrypted Operations.

Craig built a trophy bench, then stuck animal heads up all over the house.

Dave converted Zaph’s wooden bridge to stone, then built a Barn.

An enormous stone structure.

With a cat door.

And a pitched roof.

“What do you think?” he asked Myles and Craig.

“It’s bigger than our house,” said Myles.

“Oh,” said Dave. “I guess I can build an extension.”

He rubbed his hands together.

“More stone, Craig.”


And that’s a wrap.

We leave our intrepid heroes discussing if the extension should go from the house to the cliff, or out on the river.

Did we achieve anything this week?

It feels like we did.

We built many wood cabins, slaughtered everything that moved, completed 2 operations, returned home safely, unpacked the cart, built a barn, learnt some stuff, and upgraded the bridge.

  • Dave achieved – Something in my eye (Use stink-eye repeatedly), Check it Out (Make your buddies pretend to like the new house extension you built)
  • Myles achieved – Herding Cats (no explanation required), Hedgehogs are so yesterday (research and build a fortified wall), bag it (pack ten bags)
  • Craig achieved – Seriously! (Eaten by a bear whilst too encumbered to walk), I learnt nothing (Get frustrated upgrading the roof)
  • Zaph achieved – Crushed it (Squash another player with a resource pod), Fully Ramped! (built a ramp up a cliff to recover a mission objective)

And of course, we will be back next week to do it again as we try the new encrypted missions


Help, I'm in the pod



Welcome to the new barn...











Saturday, February 21, 2026

Icarus: The Expedition That Time Forgot

 


(Or: How to Establish an Outpost After the Clients Have Died of Exposure)

Last night’s recap: Craig gets lost again, Myles’s face-palms reach critical mass, Zaph face-plants with commitment, and Dave picks flowers.

If you recall from last week, we finished the night with everything we needed for our new mission, prebuilt and packed on the cart ready to go. Organized. Efficient. A shining beacon of preparedness in an otherwise hostile alien ecosystem.

Given that, Zaph was wondering why it took us an hour to leave.

Let us review the minor, completely unavoidable, utterly essential adjustments:

  • We had to double check the cart to make sure everything was loaded.
  • Dave wanted to make some steel tools so we could mine additional types of ore.
  • Myles wanted to bring along the mission board, so we had to pack that.
  • Myles questioned the amount of flooring and walls Dave packed, so we had to mine some stone, make some nails, build a few more sections.
  • Since it gets cold in the snow at night, Dave made fur armour for everyone.
  • Zaph cooked food, Craig took all the food.
  • Dave filled the water trough for the animals.
  • Craig fed the animals.
  • Zaph made a spare bow.
  • Everyone repaired stuff.

Finally, one last night’s rest, and we were ready to go. Thank the stars the game excludes oral hygiene. Or any kind of hygiene really. Our expedition may have been delayed, but at least none of us had to brush.

This week we did not pre-consult ChatGPT, due to its eerily prescient predictions of our suckitude. We prefer to have some mystery. Also plausible deniability.


This Week’s Carol of Doom

This week’s song is themed on a Christmas carol, because nothing says “festive cheer” like cryptids and frostbite:


You better watch out, you better not cry
You better not pout, I’m telling you why
Crypt Creeps are coming to town

Myles is making a list,
He’s checking it twice
He’s going to find out what got left behind
Crypt Creeps are coming to town

He sees you when you’re sleeping
He knows when you’re awake
He knows when you get lost
So look at the map for goodness’ sake

I feel this is self-explanatory.


Departure: The First Face-Palm

It starts like any other mission. We checked the map. We set a waypoint. Dave asked for a minor diversion to check how the automated mining was going.

We set out.

Craig hopped on his horse and asked where everyone had gone.

(queue Face-palm from Myles)

We found the automated mining tool and grabbed the platinum it was producing. Dave was attacked by wolves.

(queue Face-palm from Myles)

We travelled south through the forest to the pass into the frozen wasteland. The weather was pleasant. We did some hunting. Everything was going smoothly.

This was our first mistake.


Snow: The Great Betrayer

We let our guard down. On the snow we were attacked by snow wolves, snow leopards, giant scorpions, those weird bird/bat hybrids that look like someone fed a vulture through a blender.

Combat devolved into shouting, sprinting, and Craig briefly attempting diplomacy via running in a straight line.

We arrived at our snowy outpost.

Dave tried out his new pick axe in the cave to get some platinum. Myles unpacked the Anvil so we could repair stuff. We melted snow over a fire to top up our water supplies and cooked meat.

Myles packed the anvil.

Dave asked for the Anvil again.

So Myles unpacked it.

Dave used it.

Myles packed it.

Zaph wanted to repair his bow.

So Myles unpacked the Anvil.

At this point I had become less a medic and more a mobile hardware deployment specialist with chronic regret.


Frostbite & Face-Planting

In the morning we set out again. Our goal: cross the frozen wasteland and reach the forest.

The weather was decidedly cold. Our fur armour was not performing to the manufacturers’ specifications. We got frostbite and hypothermia.

Dave veered left to avoid a giant scorpion that was picking a fight with wolves.

Zaph veered right.

Zaph shot the wolf that was distracting the scorpion.

The scorpion objected.

The scorpion beat the snot out of Zaph.

Zaph face-planted.

(queue face-palm from Myles)


The Second Outpost That Never Was

Myles called a halt at the pass to the forest.

“As soon as Dave gets here with the Cart we can set up the second outpost,” he remarked.

“Say what now?” Dave replied over comms.

“Our second outpost. The second outpost we talked about establishing,” responded Myles, thinking the hypothermia was affecting Dave’s thought process.

Dave looked at the cart behind him and counted building pieces.

“I don’t remember that conversation,” he replied. “I built and packed enough for the mission objective. There is no way we are building a 2nd outpost.”

(queue face-palm from Myles)

There is a particular kind of silence that follows when you realize the conversation you vividly remember happened only in your own head.


The Great Southern Migration

We pressed on.

Myles and Zaph headed Northeast through the pass to the forest.

Craig followed Dave.

Dave got lost in a flurry of snow and pressed on south trying to catch up to the others.

“What is taking so long?” asked Zaph.

“The buffalo is really slow,” said Dave, hurriedly packing some snow and hopping back on the buffalo.

Craig said nothing.

Myles looked at the map. Dave and Craig had missed the turn and were way off course heading south.

“Where are you going Dave?” he asked. “We clearly said – Turn Northeast.”

“Pssht, bssht, fizz – you are breaking up – fizz, pssht – Come again … over!!” Dave replied.

At this point I began to suspect Dave’s comms were powered by denial.

Myles and Zaph took the shortcut, arrived at the construction site, and cut down trees to clear a construction zone.

Dave and Craig arrived three hours later (game time).

Dave built a 3 * 3 stone house.

Dave and Zaph moved all the rustic furniture in.

We stood back.

It was, objectively, a cabin.


Stuff We Forgot (A Tragedy in Three Acts)

  • Rustic bookcase – oops, forgot to make one. So we had to build one on-site.

  • Anvil – Myles went to use the anvil at the forest location and realized he didn’t repack it at Outpost One after the last time we used it. Probably because he was too busy running around packing the hedgehogs.

  • Oxygen – At one point Zaph was out of Oxygen. We thought he had left it behind on the oxygen machine at Outpost 1. Nope. He grabbed it. Just forgot to equip it.

Mission successful.

Take that, ChatGPT, with your whiny predictions of failure.

The mission board noted that it took so long for us to establish this rustic outpost that the people who requested it died of exposure whilst waiting.

(queue Face-palm from Myles)

We built a charming woodland cabin for ghosts.


Hunter Gatherer: A Study in Role Reversal

That went so well, we dialed up another mission – Hunter Gatherer.

Objectives:

  • 350 Cooked Meat
  • 800 furs
  • 800 leather
  • 150 carrots
  • 150 Pumpkins
  • 150 Watermelon
  • 150 berries

Role reversal.

Since Zaph excels at hunting and Dave excels at picking berries and everything else, we sent Zaph off to do the gathering, with Craig to help, whilst Dave and Myles sat around the campfire cooking venison and reminiscing on their days with the scouts.

What a great plan.

  • Zaph couldn’t find a carrot if he was standing in the middle of a patch.
  • Craig doesn’t know what watermelons look like.
  • On the flipside, Myles can’t hit a barn.
  • And Dave can’t one-shot a large deer.

(queue Face-palm from Myles)

Craig raged quit. He claimed he was too tired IRL and needed sleep.

Dave and Zaph swapped roles.

Dave found the last 21 watermelon on the way.


Fire, Rain, and Regret

Myles stacked meat in the three firepits to cook.
It rained.
Putting out the fires.

(queue Face-palm from Myles)

Finally, we got the job done.


Dave prepped for the return trip by packing the Cart, including:

  • 2,000 leather
  • 5,000 charcoal
  • 500 bone dust
  • some other odds and ends

“Do we really need that?” asked Myles.

Dave’s silence suggested the answer was yes and that he had already packed another 700 charcoal out of spite.


Did We Achieve Anything?

It feels like we did.

We built a rustic cabin in the woods that we will probably never go to again.

We collected food for the station.

We learned nothing.


Achievements of Note


Dave achieved:

  • Yes we need it (No leather or Charcoal left behind)
  • No-one told me (Don’t pack enough parts to make a 2nd structure)
  • Overeckynumbered (mine so much you can’t walk)

Myles achieved:

  • Stevedore (Check your list 3 times and still forget something)
  • My face hurts (stop face-palming)
  • Have you seen the? (unpack something so many times you leave it behind)

Craig achieved:

  • It wasn’t me (Get lost by following Dave)
  • It Burns (set yourself on fire)

Zaph achieved:

  • I am bait (be the only one to be killed by wildlife in the session)
  • I can’t breathe (top up your O2 tank but don’t equip it)

And of course, we will be back next week to do it again, as we try to survive the journey home.

Assuming Dave doesn’t head south.


---

The packing list:

Horse
- 1 x Campfire (each)

1 x Buffalo cart
- 1 x  Exchange Board
- 1 x Contact Board
- 1 x firepit
- 1 x 500 Charcoal
- 3 x 100 Wood
- 2 x 200 Fibre
- 2 x 100 Bone
- 1 x Oxygen machines
- 2  x Spare oxygen Tank (full)
- 2 x Water filters
- 2 x Water canteen (full)
- 1 x Stone furnace
- 7 x Stone ramps, Building infrastructure
- 10 x Stone pillars
- 22 x Stone floor
- 14 x Stone walls
- 1 x Cabinet
- 1 wooden doors
- 12 x Spiky hedgehogs
- 3 x 50 Sulfur
- 3 x 50 Oxite
- 496 x Salt
- 50 x Silca
- 4 x wood torch
- 29 rope
- 1 x Anvil
- 20 x Iron ingots
- 20 x Iron ingots
- 100 x Tree sap
- Medical bag
  -  10 x healing concoctions,
  - 3 xAnti-poison
  - 5 x Anti-parsitic
  - 10 x Bandage
  - 9 x Suture kit
  - 3 x Splint
  -  20 xHeat Bandage, 
  - 10 x Antibiotic paste
  - 1 x Antibiotic tonic


People should carry:
  • 1 x Oxygen tank
  • 1 x Water bladder & 1  xcanteen
  • 10 x healing concoctions
  • 10 x Bandages
  • 10 x Bandages
  • 2 x Heat bandages
  • 1 x wood torch
  • 1 x small pouch
  • 1 x medical pouch

Fancy furniture

It burns