Saturday, July 11, 2026

Icarus: The future is bright and battery-powered, or is it?


A Series of Excellent Decisions – Part 1

The Future Was Looking Bright

Myles stood alone upon a frozen hillside, surrounded by Quarrite.

The retreat route had been cut off. Dave was down. Craig was down. Zaph, through what history would almost certainly describe as impeccable timing, hadn't even shown up.

Sir Stripes stamped nervously nearby, wearing the expression of a zebra who had finally concluded that humans were, in fact, idiots.

Myles checked his ammunition, tightened his grip on his rifle, and looked out across the battlefield.

This, it seemed, was how the Crypt Creeps would be remembered.

Not with glory.

Not with honour.

Not even with a particularly good loot haul.

Just another cautionary tale told around campfires by prospectors who ignored every warning sign they were presented with.


Twenty-Four Hours Earlier...

Everything was going remarkably well.

Which, in hindsight, should have worried us.

Given the choice between two missions—one involving the civilised act of packing boxes and delivering supplies, the other involving fighting a horde of murderous alien wildlife to rescue stranded miners—we naturally chose violence.

The decision was made easier by Zaph announcing he would miss most of the evening.

"I'll be on around ten," he promised.

Excellent, we thought.

We'll simply spend the first part of the evening doing chores.

Nothing bad has ever happened after saying we'll just do a few chores first.


Chore 1 – Coffee

The coffee plantation had finally matured.

This was excellent news.

The Crypt Creeps' economy, much like several developing nations, now relied heavily upon the export of a single agricultural commodity.

Myles gathered the harvest, packed it carefully and rode into town.

The trader looked over the sacks.

"One thousand and seventy-seven Ren."

There was a moment of silence.

Our single biggest payday.

Ever.

Myles returned to Winchester considerably wealthier than when he'd left.

Dave immediately ripped every mature coffee plant out of the ground.

"They've finished producing," he explained matter-of-factly as he replanted fresh seedlings.

The agricultural cycle of life continued.

Myles watered the new crops while wondering whether modern civilisation had really advanced much beyond farming.


Chore 2 – Bullets

Experience had taught us two immutable truths.

Firstly, horde missions consume ammunition at an astonishing rate.

Secondly, bullets have an irritating tendency not to grow on trees.

So we manufactured our own.

Myles spent the afternoon feeding brass, lead and gunpowder into the ammunition bench until neat rows of fresh cartridges began appearing.

Four hundred rounds of 9mm.

One hundred and sixty-five rounds of 5.56.

Not enough to start a war.

Probably enough to survive one.


Chore 3 – Sulphur Doesn't Mine Itself

Naturally, all this ammunition required resources.

Dave and Myles set off on what had become one of Winchester's regular maintenance circuits.

Every mining outpost had hungry machines demanding fresh biofuel.

Every water wheel needed cleaning.

Every extractor required emptying.

Every smelter wanted feeding.

It was less "space survival" and more "property maintenance with occasional wolves."

The two made the familiar circuit.

Replace empty fuel cans.

Collect sulphur.

Collect iron.

Collect copper.

Brush leaves out of water wheels.

Head home.

Refill furnaces.

Repeat next week.

Myles had begun to suspect that civilisation itself had been invented solely to create maintenance schedules.


Chore 4 – Biofuel Dependents Anonymous

For weeks now, Myles had attended regular meetings of BDA.

Biofuel Dependents Anonymous.

"Hello, my name is Myles."

"Hello Myles."

"It's been seventeen minutes since I last filled a green biofuel can."

The group nodded sympathetically.

The truth was unavoidable.

There simply wasn't enough biomass on the entire planet to satisfy the insatiable appetite of the Large Green Can.

Every week became another cycle of harvesting plants, feeding composters, manufacturing biofuel, refilling cans, and wondering where all the time had gone.

Something had to change.

Fortunately, Dave had been reading the technology tree.

Well...

Reading might be overstating matters.

He had at least looked at the pictures.

A plan emerged.

The future would be electric.

Myles constructed a charging station.

Battery-powered lanterns replaced the old biofuel lights around Winchester.

Battery cave lights were produced for mining expeditions.

An electric dehumidifier appeared...

...which, somewhat awkwardly, still ran on biofuel.

Progress, apparently, wasn't always a straight line.


Dave wandered over.

"Can you make me an empty biofuel can?"

"You can just order a full one from the station," Myles replied.

"No."

"I need an empty one."

Myles frowned.

Whenever Dave insisted on something making absolutely no sense, experience suggested there was either a brilliant reason...

...or a spectacular misunderstanding.

Unable to determine which, he crafted two empty cans and handed one over.

Dave disappeared toward the industrial complex.

A few moments later...

"...OH SHIT!!"

The words echoed dramatically across the lake.

Myles froze.

Industrial accident?

Oil explosion?

Bear?

Craig?

He sprinted toward the workshop expecting flames, devastation and possibly several insurance claims.

Instead...

Dave was standing perfectly still.

In front of the Organic Extractor.

Holding...

...a completely full biofuel can.

Myles looked around.

Nothing appeared to be on fire.

Nothing had exploded.

No wildlife was actively eating anyone.

"How did you fill that?"

Dave didn't answer.

He simply raised one finger...

...and pointed.

The Organic Extractor hummed quietly away in the corner.

Content.

Efficient.

Almost smug.

Myles walked over.

There, mounted on the side of the machine in plain view...

...was a tap.

Above it, a sign.

FILL CANS HERE

Myles stared.

Then looked at the can.

Then at Dave.

Then back at the sign.

Weeks.

Weeks.

Not days.

Weeks.

"You asked me to build and install these weeks ago," Myles said slowly.

"Did you even RTFM?"

Dave shook his head.

He couldn't.

Speech had temporarily abandoned him.

Patch wandered into the workshop just in time to witness the silence.

The zebra looked from Dave...

...to the sign...

...back to Dave...

...and somehow managed to snicker.

Myles quietly picked up the electric composter.

It had served faithfully.

It had also been completely unnecessary.

The composter was decommissioned on the spot.

Biofuel production was officially relocated to the industrial complex where it belonged.

In its place, Myles installed the large green biofuel storage tank.

From now on, filling cans required little more than walking over, opening a tap and resisting the urge to question every life decision that had led us to this moment.

Dave stood quietly, contemplating the hundreds—possibly thousands—of litres of biofuel that could have been produced this way.

Myles stood quietly, remembering every fish he had lovingly fed into a composter over the past several weeks.

Neither man spoke.

Some discoveries are simply too painful for words.


A Series of Excellent Decisions – Part 2

The Sponge Conspiracy

With Winchester now proudly marching into the battery-powered future, there remained only one outstanding maintenance task.

Finding Craig.

He had somehow managed to miss the entire biofuel revelation.

The greatest technological breakthrough in Winchester's history had occurred without him, which admittedly wasn't unusual. Craig had an uncanny ability to disappear precisely whenever useful work was being undertaken, only to reappear moments before something exploded.

Eventually, Dave located him upstairs.

Craig wasn't building.

He wasn't crafting.

He wasn't even digging a hole.

He was standing in front of a cupboard, contemplating one of Icarus' great unsolved mysteries.

"Dave..."

A pause.

"...why is my cupboard filled with sponges?"

The question echoed through Winchester.

Dave looked genuinely surprised.

"My cupboard?"

"No."

"My cupboard."

"The one full of sponges."

Dave frowned thoughtfully.

"I know nothing about that."

"You know nothing about my cupboard?"

"Correct."

"What about the other five cupboards full of sponges?"

Dave's eyes shifted ever so slightly.

"I also know nothing about those."

There was a long silence.

Patch quietly wandered past.

Sir Stripes followed.

Even the fish in the lake appeared to pause what they were doing.

Myles finally broke the silence.

"Why..."

"...do we have six cupboards full of sponges?"

Dave straightened himself with all the confidence of a government minister explaining why taxpayers had funded a twelve-million-dollar consultancy into whether rain was, in fact, wet.

"It is part of the Lake Beautification Project."

"The what?"

"The Lake Beautification Project."

Apparently, whenever Dave cleaned the water wheels, the river produced large quantities of sponge.

Rather than throwing them back into the water...

...or destroying them...

...or asking whether we might ever need six industrial cupboards filled with aquatic cleaning products...

...he had elected to preserve them for future generations.

"It's strategic."

"For what?"

"You never know."

There are many philosophies by which one may live.

Some people believe in careful planning.

Others believe in minimalism.

Dave apparently subscribed to the doctrine that every object in existence would one day become critically important.

Possibly tomorrow.

Possibly several geological eras from now.

But one day.

Myles glanced out over the lake.

Something looked...

...different.

"Why is the lake green?"

"It used to reflect Winchester."

"The mountains."

"The moon."

Dave nodded proudly.

"I repainted it."

"You..."

"...painted..."

"...the lake?"

"Australian green."

"To celebrate six months on Icarus."

There are moments when asking further questions simply increases the amount of information you wish you didn't know.

This was one of them.


Realising the conversation was drifting dangerously close to the subject of biofuel taps again, Dave executed what military historians would later describe as an exceptionally effective diversionary manoeuvre.

"Oh."

"I found Craig's secret stone stash."

"You what?"

"It has been reclaimed."

"For the good of everyone."

Craig stared.

"My stone?"

"Our stone."

"My cupboard?"

"Our cupboard."

"My..."

"...never mind."


Chore 6 – Rescue Craig

Apparently deciding that domestic politics had become tiresome, Craig wandered off to continue work on his latest engineering masterpiece.

His mountain ramp.

Nobody knew exactly where it was ultimately supposed to go.

Craig certainly didn't.

But it was steadily getting bigger.

Several peaceful minutes passed.

Then...

"Um..."

"Guys..."

"I seem to be dead."

There it was.

The phrase had become so familiar that nobody even sounded surprised anymore.

Myles sighed.

"What happened this time?"

"I have no idea."

Which, to be fair, was almost certainly true.


The previous week Craig had established a worksite directly beside an active beehive.

The bees had objected.

Craig had died.

Surely, we reasoned, nobody could possibly repeat precisely the same mistake.

Craig hadn't.

He'd invented an entirely new one.

This week's construction project had been established immediately beside an active Quarrite tunnel.

The Quarrite objected.

Craig died.

Myles arrived to find Craig lying peacefully beside the very monster spawn point that had objected to his presence.

He revived him.

"Perhaps..."

"...we should finish the tunnel."

Before Myles could complete the seal, another Quarrite burst from underground.

Craig reacted instantly.

He ran.

Not away.

Up.

The nearest staircase led to a small platform overlooking his construction site.

Craig bounded up it with great enthusiasm.

The Quarrite followed.

Unlike bears...

Quarrite have absolutely no difficulty using stairs.

Craig discovered this valuable piece of zoological information only moments before dying for the second time.

Myles sighed once more.

Killed the Quarrite.

Finished sealing the tunnel.

Revived Craig.

Again.

You might think that after countless weeks on Icarus the planet would eventually exhaust its supply of creative methods for killing Craig.

You would be wrong.

Icarus treats Craig less as a player...

...and more as an ongoing research project.


Chore 7 – Exotic Opportunities

Fortunately, not every task involved emergency resuscitation.

A recent Exotic meteor shower had scattered valuable deposits nearby.

Dave and Myles transported two electric extractors to the site.

The machines hummed quietly.

Worked flawlessly.

Produced two hundred and sixty-seven Exotics.

Nobody died.

Nothing caught fire.

Nothing exploded.

Nobody accidentally discovered another machine we'd been using incorrectly for weeks.

It was suspiciously successful.

In hindsight...

Icarus was simply lulling us into a false sense of competence.


Chore 8 – Better Tools

Back at Winchester another familiar problem had emerged.

The wood cupboard was empty.

Again.

Our appetite for timber remained almost supernatural.

Walls.

Floors.

Defences.

Repair materials.

Fuel.

Everything required wood.

Craig was therefore presented with what could only be described as civilisation's greatest technological leap since the invention of the axe.

A chainsaw.

His eyes lit up.

Dave explained the operating principles.

Myles explained the maintenance.

Craig immediately disappeared into the forest making happy chainsaw noises.

The results were...

...mixed.

The chainsaw certainly felled trees faster.

Unfortunately, it also produced less timber than a traditional axe.

Which meant that, despite all appearances, we had successfully upgraded our technology while simultaneously reducing productivity.

The machine was therefore judged a complete success by Craig.


Operation: Liberation

Eventually the chores were complete.

The house was running.

The batteries were charging.

The biofuel flowed effortlessly.

Craig was only mostly alive.

It was finally time.

The mission briefing was refreshingly straightforward.

Travel to the mining camp.

Rescue the trapped miners.

Survive the incoming horde.

Even better...

The destination was marked on the map.

No mysterious riddles.

No hidden caves.

No "look for the suspicious rock that resembles another suspicious rock."

Just a clearly marked objective.

It felt almost suspicious.


We prepared carefully.

Oxygen bottles.

Water.

Food for ourselves.

Food for the zebras.

Winter clothing.

Medical supplies.

Repair materials.

Ammunition.

Everything was checked.

Then checked again.

Myles gathered everyone together.

"The plan is simple."

"We reach the mining camp."

"We establish defensive hedgehogs."

"We deploy automated turrets."

"Then we let the horde come to us."

It was a solid plan.

Almost disappointingly sensible.

Just before departure, Myles checked in with Zaph.

"So..."

"...still joining us?"

The reply arrived.

Unfortunately.

Not tonight.

Zaph wouldn't be making the mission after all.

There was a brief silence.

Three people looked at one another.

This would normally have been the point where wiser adventurers postponed the expedition.

Unfortunately...

...those adventurers weren't us.

Myles made the executive decision.

"We're going anyway."

History would later record this as another in our growing collection of excellent decisions.


The following morning dawned bright and clear.

Perfect travelling weather.

The Crypt Creeps saddled up.

Sir Stripes and Patch seemed considerably more enthusiastic than their riders.

Together we crossed into the Arctic.

Snow wolves appeared.

Snow wolves disappeared.

The occasional Quarrite attempted negotiations.

The negotiations were brief.

We reached our little stone refuge in the snow.

A beacon was lit.

Food was cooked.

Frozen fingers thawed beside the fire.

Then we pressed west.

Through the mountain pass.

Past the recently mined valley.

Around one Quarrite.

Past an entire pack of wolves.

Around another pack.

Eventually...

The mining camp came into view beside the lake.

The destination.

The objective.

The place where everything was about to go spectacularly wrong.


A Series of Excellent Decisions – Part 3

Operation: Liberation

The Crypt Creeps rode into the mining camp just before midday.

Snow crunched beneath the zebras' hooves.

The lake lay perfectly still.

The abandoned camp looked exactly as expected.

Myles looked around approvingly.

"Right."

"Hedgehogs first."

"Then the turrets."

"Then we'll trigger the horde."

It was, by every reasonable measure, an excellent plan.

Icarus disagreed.

Before anyone had even finished dismounting, the planet reached down, tore the carefully prepared script into tiny pieces and lit it on fire.

The horde...

...was already here.

The ambush arrived with all the subtlety of a tax audit.

Cave worms erupted from the ground, immediately coating the area in streams of poisonous spit.

The Crypt Creeps scattered in every direction.

Somebody yelled.

Somebody else was on fire.

Nobody was building defensive fortifications.

So much for the plan.


The worms eventually died.

The poison wore off.

Health bars began climbing again.

There was a collective sigh of relief.

Then two Quarrite burst from nearby tunnels.

Naturally.

The zebras, displaying considerably more tactical awareness than their riders, immediately fled the battlefield.

The humans...

...stood their ground.

History has repeatedly demonstrated that, when forced to choose between copying the survival instincts of a striped herbivore or standing in front of an angry rock monster with a rifle...

...we consistently choose the second option.

Three Quarrite fell.

Then another emerged.

Then another.

Myles finally noticed the problem.

"They're coming from the tunnels!"

Two active Quarrite tunnels.

Infinite reinforcements.

Suddenly this wasn't a battle.

It was a production line.


Myles attempted to deploy the automated turret.

He unpacked it.

Placed it.

Reached for the final assembly.

Another Quarrite charged.

Construction cancelled.

He tried again.

Another attack.

Cancelled.

Again.

Cancelled.

Eventually he reached the obvious conclusion.

"We're leaving!"

Unfortunately, Dave had already reached an entirely different conclusion.

"I'm closing the tunnels!"


While Craig and Myles fought desperately to keep two Quarrite occupied, Dave sprinted toward the nearest tunnel.

He slammed the sealing charge into place.

The tunnel collapsed.

One down.

Dave looked across the river.

Second tunnel.

Still active.

He grinned.

This was doable.

Ignoring every survival instinct his body attempted to communicate, Dave plunged into the freezing river and swam upstream.

Behind him, Craig and Myles continued what military manuals generally refer to as "panic."

Ahead of him, the second tunnel waited.

Dave reached it.

Started the sealing process.

The progress bar crawled forward.

Almost there.

Almost...

Done.

The tunnel collapsed.

Mission accomplished.

Then...

Icarus cheated.

Fresh cave worms erupted from the riverbank.

Poison splashed across the water.

Dave's health bar began evaporating.

He turned.

Started swimming.

Made it several metres.

Collapsed face-first into the river.


Craig saw Dave fall.

Without hesitation he charged forward.

"Got him!"

For one glorious moment it looked as though heroism might actually prevail.

Craig reached Dave.

Revived him.

The two turned to flee.

The cave worms looked at one another.

"Again?"

"Again."

Another volley of poison.

Dave fell.

Craig fell.

Silence.


Which left only one Crypt Creep standing.

Myles.

The hill overlooked the mining camp.

Below him...

Quarrite.

Worms.

Chaos.

Two unconscious teammates.

No realistic chance of victory.

This, finally, was the moment from the beginning of our tale.

Sir Stripes stood nearby, looking distinctly unimpressed with the strategic planning that had produced this situation.

Myles checked his remaining ammunition.

Raised his rifle.

If this was where the story ended...

...it would at least be noisy.

He fired.

One Quarrite staggered.

Another charged.

A cave worm spat poison.

A third Quarrite joined the fight.

There are heroic last stands remembered throughout history.

Thermopylae.

Rorke's Drift.

Helm's Deep.

This was not one of them.

A Quarrite hit Myles with all the grace of an avalanche carrying a personal grudge.

Myles died.


Total.

Party.

Wipe.

The mining camp fell silent.

The Quarrite wandered home.

The cave worms resumed whatever cave worms normally do between massacres.

The zebras, wisely deciding the humans were beyond saving, remained somewhere in the wilderness.

We hadn't been beaten this comprehensively since the Polar Bear Incident.

Which, despite our best efforts, remains impossible to discuss without somebody laughing.


Back at Winchester, three bewildered prospectors materialised wearing little more than envirosuits and expressions of profound disappointment.

Our armour?

Gone.

Our weapons?

Gone.

Our backpacks?

Gone.

Our zebras?

Still somewhere in the Arctic wondering whether they should seek new employment.

Myles looked around.

"I vote we call it."

Nobody argued.

Dave cleared his throat.

"If we log out now..."

"...our gear might disappear before next week."

Nobody liked where this conversation was going.

Five minutes later...

Replacement armour had been crafted.

Replacement weapons assembled.

Fresh oxygen tanks filled.

Water skins topped up.

Emergency food packed.

More ammunition produced.

Backup zebras saddled.

Apparently we weren't finished embarrassing ourselves just yet.


The second expedition proved remarkably uneventful.

Which somehow felt suspicious.

We crossed the Arctic without incident.

Reached the mining camp.

Craig immediately began constructing an emergency shelter because, if there was one thing this battlefield lacked, it was real estate.

Dave deployed a defensive wall.

Then another.

Then carefully arranged a line of hedgehogs.

At last...

The battlefield looked the way Myles had originally intended.

Only now it was several hours later.


Dave cautiously descended the hill.

Recovered the abandoned zebras.

The Quarrite responsible for flattening Myles spotted him.

Perfect.

The monster charged.

Straight toward the hedgehogs.

Wooden spikes met rocky enthusiasm.

The Quarrite discovered that running through sharpened timber is every bit as unpleasant as it sounds.

The Crypt Creeps enthusiastically completed the lesson.

One down.


Myles finally unpacked the automated turret.

This time...

Nobody interrupted.

The turret unfolded.

Powered up.

Rotated experimentally.

Ready.

We lured another Quarrite into the prepared defences.

The turret opened fire.

The hedgehogs held.

The Quarrite didn't.

A third followed shortly afterwards.

The worms attempted one final surprise attack.

They were met by concentrated rifle fire.

Sometimes preparation really does beat improvisation.

It would have been nice if we'd discovered that several hours earlier.


Meanwhile, Dave and Craig swam back up the river.

Recovered every backpack.

Recovered every rifle.

Recovered every embarrassing reminder of our earlier optimism.

They returned triumphantly to the emergency hut.

The Crypt Creeps were once again fully equipped.

The mining camp was finally secure.

The mission journal...

...well...

The mission journal remembered everything.

Dave attempted to erase the evidence.

Unfortunately...

He forgot to press Enter.

Our complete humiliation therefore remains permanently recorded for future generations.

Some monuments build themselves.


Tonight's Campfire Song

(To the tune of every overly dramatic folk ballad ever written.)

Come gather close, you prospectors bold,
And hear this cautionary tale,
Of three brave souls who sought great fame,
Then watched good judgement fail.

They polished guns and packed supplies,
Their confidence stood tall,
They even made the batteries work—
Then answered destiny's call.

Oh, the drums rolled out on Icarus,
The mountains echoed wide,
The plan looked perfect on the map...
Reality replied.

They reached the camp in marching step,
Their spirits running high,
But worms and Quarrite had arrived
With other plans nearby.

Dave closed one tunnel, closed the next,
Ignoring every sting,
For heroes never stop to ask,
"Is this a sensible thing?"

Oh, the drums rolled out on Icarus,
The poison filled the air,
Craig revived his fallen mate...
Then promptly joined him there.

Alone stood Myles upon the hill,
His rifle held on tight,
He chose to make one final stand,
Instead of taking flight.

A Quarrite judged that noble choice
With one decisive blow,
And Winchester gained three new ghosts
Who had a long walk home.

So heed this tale, adventurers,
Should glory call your name:
Bring batteries, guns and plenty of food...
But never leave your scout behind.


Lessons Learned

This week we learnt:

  • There is, in fact, a tap on the Organic Extractor labelled "Fill Cans Here."

  • Dave still doesn't read instruction manuals.

  • Craig continues to treat monster spawn points as premium construction locations.

  • Better technology doesn't necessarily produce better outcomes. Especially when Craig is holding it.

  • Horde missions are significantly easier when your scout actually attends.

Last week our goal had been simple.

Complete the next campaign mission.

Technically...

...we did.

Eventually.

After one complete Total Party Wipe, a replacement expedition, and enough replacement equipment to outfit a small militia.


Weekly Achievements

Dave achieved: RTFM (Don't Read The Manual... Again)

Myles achieved: Last Stand (Successfully becoming the final survivor in a Quarrite ambush.)

Craig achieved: Oblivious (Constructing infrastructure immediately beside an active monster spawn point.)

Zaph achieved: Sorry, Not Sorry (Avoiding the entire Total Party Wipe simply by not turning up.)

Until next week...

...when Icarus will undoubtedly discover entirely new and inventive ways to remind us that overconfidence is a renewable resource.






Saturday, July 04, 2026

Icarus: Now for Something New

 


Zaph was bored.

This is never a safe sentence. In ordinary households, a bored person might rearrange a bookshelf, alphabetise a spice rack, or take up sourdough until the kitchen begins to resemble a minor volcanic incident. In the Crypt Creeps Friday household, Zaph being bored meant something far more dangerous: he wanted a challenge.

No more of these go-here, collect-rock missions. No more gentle corporate errands from orbiting clipboard enthusiasts. Zaph wanted to hunt. He wanted to kill powerful creatures. He wanted to prove himself against the best Icarus could throw against us.

This was, of course, how tragedies begin. Not with thunder. Not with a warning klaxon. Just Zaph, quietly announcing that the usual level of reckless stupidity was no longer recreationally sufficient.

Dave, sensing opportunity the way a wolf senses a limping goat, talked Myles into buying the Great Hunts expansion. The logic was flawless, provided nobody examined it in daylight. What could possibly go wrong? We were experienced. We had guns. We had zebras. We had a base called Winchester. We had Craig, which admittedly undermined the entire previous sentence.

Settle in. It was going to get rocky.

We fired up the campaign. Some miners had gone missing in the desert, so naturally we needed to go find them. Dave mused that they were probably hanging out at the fisherman’s hut, because in Icarus all mysteries eventually resolve into either a hut, a predator, or a corpse with a regrettable inventory. But the actual miner-hunting would need to wait until Zaph was on.

And so, with the main campaign objective politely postponed, the group did what any disciplined expeditionary team would do.

We immediately wandered off and started tampering with industrial equipment.

Operation: Mining Site Conversion – A Multi-Step Success Story

In the meantime, Dave decided to convert some mining sites we didn’t need — coal and aluminium — into something else, in the hope we could get more useful resources closer to home. This was sensible in the way many Dave plans are sensible: the desired outcome was clearly beneficial, and all intervening danger was filed under “character building”.

Step 1 – Fast Talk

Dave talked Myles into building a deep-mine conversion device.

This should have been the first warning. Dave rarely asks Myles to build something simple, like a chair, unless the chair eventually explodes, summons wildlife, or requires a small war crimes tribunal to operate.

Step 2 – Redact Critical Information

As everyone probably knows by now, when you need Myles to do something dangerous, it is important to leave out key information until he is committed. The trick is to give just enough detail to make the job sound achievable, but not enough to trigger the part of Myles’s brain responsible for adult supervision.

“Build this,” said Dave, spiritually if not literally.

“What does it do?” asked the last remaining trace of caution.

“Improves mining.”

This was technically true, which is the most suspicious form of truth.

Step 3 – Do Not RTFM

With the device made, we just had to work out how to operate it. Myles took it out for a playtest, as Dave had lost the instruction manual. This was unfortunate, because the manual may have contained useful sections such as How Not To Die, Why The Warning Lights Are Flashing, and Please Do Not Install This On A Mountain Because Craig Will Think That Is A Good Idea.

“Just remove the extractor on the coal mine, and place it down,” Dave suggested.

Myles did that, because history is apparently not a teacher, but a decorative wall hanging. The device was placed down and switched to scan mode.

Step 4 – Compare Tools

The radar we use for exotic detection draws a large circle that covers about 10% of a single map grid. It is big enough to be annoying, loud enough to attract predators, and expensive enough that everyone pretends to know what they are doing while standing near it.

This new device was different. It covered 80% of four map grids. It converted every unused mine, which in our case was four. On paper, this was magnificent. On Icarus, anything that covers that much territory is less a tool and more a formal invitation to the local ecosystem.

Step 5 – Downplay the Danger

“Any issues with this I should know about?” asked Myles.

“Well, it makes some noise, so it’s bound to attract a few animals,” Dave replied, flicking through the shopping guide for advanced defences.

This was classic Dave. The verbal equivalent of telling someone the volcano is “a bit warm”.

He had read the warning sticker before removing it. The one that said: “DANGER, DANGER, this device will attract giant creatures.”

In Dave’s defence, stickers are really just strongly worded suggestions from people with less confidence.

Step 6 – Installation

Myles suggested we install the device in the middle of our industrial complex, so it would be easier to defend out on the lake. Winchester already had walls, turrets, waterwheels, defensive chokepoints, and the general air of a settlement one bad decision away from becoming a documentary.

Dave thought about the damage giant creatures could do to the industrial complex. It was a rare and beautiful moment: the pause between someone proposing a plan and the mental image of an elephant using your generator room as a foot spa.

Dave promptly mentioned that it was bound to attract more creatures than the radar, so perhaps somewhere away from the base would be better.

This was reasonable.

Naturally, Craig then entered the conversation.

Step 7 – Never Surrender

Craig tried to convince the guys it should be installed on the side of a mountain, high above the ground.

This sounded like the dumbest plan since the gold dragon escapade of 2003. That was the historical event in which Craig attempted to pickpocket a two-storey town guardian gold dragon, thereby converting an entire settlement from “neutral” to “deeply committed to Craig’s removal”. Scholars continue to debate whether it was an act of courage, ignorance, or pure Craig.

Not to be put off by “NO!”, “NO!!!”, or “HELL NO!!!”, Craig borrowed the machine, carried it up the mountain walkway, and installed it on a stone platform where the guys would never find it.

We now knew where all the stone had gone.

This answered a long-running base logistics mystery. The missing stone had not vanished into construction, maintenance, or some useful communal project. It had been converted into Craig’s private alpine death altar, an installation combining scenic views, unclear structural integrity, and the sort of workplace safety compliance normally associated with pirate rafts.

Step 8 – Power

The new device was powered by refined oil, which, luckily, Dave had locked in a cupboard. This meant Craig was unable to power it and get everyone killed.

It is important to recognise good governance when it appears. In this case, governance took the form of Dave having both foresight and a cupboard.

Step 9 – Denial

Craig complained about the amount of shit he was getting over placement of the device.

Dave responded that the amount of shit was directly related to the amount of crap we put up with from Craig.

This was not so much a comeback as an equation.

Step 10 – Surrender

The one benefit of the mountain location was its distance from the zebra pen. This mattered. Winchester could be rebuilt. Machines could be replaced. Ammunition could be manufactured. But Stripes and Patch had already endured enough human strategy to qualify for trauma counselling.

So we decided to humour Craig.

And once again, 25 years of real-life experience was tossed out the airlock because it was too far to climb up the mountain to reclaim the device.

There are many ways a group can make a bad decision. Some are caused by ambition. Some by panic. Ours was caused by fatigue and elevation.

Step 11 – Preparation

With the location decided, it was time to prep for activation.

Myles decided to climb Craig’s ramp to check the installation and add the fuel. This was useful, because Myles immediately demonstrated that a single misstep leads to a quick fall to your death.

In fairness, this was valuable information. There are many safety audits in the world, but few are conducted by throwing the medic off the mountain and noting where he lands.

Dave installed defensive walls with spikes and hedgehogs to secure the start of the ramp. As Myles had located the spot directly below the device by falling on it, Dave also installed a ring of hedgehogs around this. It was practical, efficient, and deeply on brand: CCF surveying by terminal velocity.

Step 12 – Upgrade Defences

Now came the moment of truth.

Dave suggested Myles research an automated defence turret and build a couple for installation.

“Why?” asked Myles. “We can handle the wildlife.”

Dave chuckled. Then he laughed. Stripes brayed. Patch snorted.

“The radar attracts wolves, bears and elephants,” Dave noted. “This thing is nicknamed the Thumper, and lights up half the planet. So what do you think will happen?”

Myles pondered.

“A few bears?” he suggested.

Patch rolled his eyes. How could any human be so naïve, he thought. Patch has never been formally elected to command, but he has increasingly strong opinions about human leadership, and frankly his campaign platform is improving.

“Try giant worms and landsharks?” Dave replied. “Can we get a few platforms to stand on over here, Craig?”

Craig set to work, installing some platforms and stairs.

This is always a mixed sentence. Craig building platforms and stairs can mean “excellent vantage points for battle”. It can also mean “welcome to the surprise falling section of tonight’s entertainment”. The distinction is rarely visible until someone has already stepped forward.

Step 13 – More Ammunition

Myles built automated defence turrets.

“I have 50 bullets for each gun,” he declared.

Patch rolled his eyes.

Dave ordered another 200 rounds of ammunition. For each gun.

Myles installed the guns in the hedgehog circle under the platforms, where they sat looking reassuringly mechanical and expensive. There is something calming about an automated turret. It suggests civilisation. Planning. Engineering. A future in which the bullets go in the dangerous creature rather than, say, into the generator.

More on that later.

Step 14 – Get the Band Together

Zaph joined us to find out what was happening for the night. Myles filled him in, which was not a briefing so much as a confession with diagrams.

Zaph climbed the mountain to assume the sniper position. This was sensible. Zaph likes height, distance, and situations where the enemy is dead before anyone has to explain the plan to Craig.

The device stood ready. The ramp stood mostly ready. The hedgehogs stood where Dave had placed them. The turrets waited. The zebras judged. The mountain, if mountains can be said to have opinions, seemed unimpressed.

Step 15 – Turn It On

Zaph flipped the switch.

The machine pulsed. It roared. The mountain shook.

Was that the machine, or Icarus responding?

The ground shook, and a giant caveworm burst forth right in front of us. This was not the polite sort of wildlife encounter where something growls from the treeline and gives everyone a moment to check their reload. This was a geological objection with teeth.

The autoturrets fired. Zaph fired. We all fired.

The worm died.

Dave jumped over the hedgehogs to claim the loot, because Dave will risk impalement for alchemical reagents, unknown monster parts, or anything that might fit in a box labelled “useful later”.

Step 16 – Denial

“So that’s it then?” Myles asked. “Well that was disappointing.”

The machine roared.

Icarus roared.

Zaph noted, “We are at 5%.”

Another cave worm attacked. Myles checked the ammo levels in the turrets. They were doing fine. This was reassuring, which meant the universe was merely waiting for the correct comedic beat before becoming unreasonable.

Step 17 – Downtime

The machine roared again. Icarus took a break. We twiddled our thumbs, oiled our guns, and looked around waiting for the kicker.

Small worms attacked.

Easy peasy.

There is always a dangerous psychological moment in any CCF mission when things briefly appear under control. This is when the group starts thinking thoughts like “maybe we prepared properly” or “perhaps the platform is adequate” or “Craig has not made anything structurally murderous for several minutes”.

These thoughts are traps.

Step 18 – Ambush

A giant worm emerged from the mountain beside Zaph and knocked him off the platform, leaving the device unprotected as Zaph plummeted to his death.

There it was.

The kicker.

Dave ran for the ramp and scrambled up the mountain to deal with the worm. This is one of Dave’s great strengths: when something large, hostile, and poorly explained appears on a ledge, Dave’s instinct is not to retreat, reassess, or ask whether there is a better way. Dave runs toward it, presumably because somewhere inside him a tiny heroic idiot is shouting “reagents!”

Step 19 – It Gets Worse

Myles rezzed Zaph.

Zaph couldn’t find his gun.

Things were taking a turn for the worse, but at least it couldn’t get worse.

Never say this. Never think this. Never even make eye contact with the concept.

“Never fear, I am here,” Craig yelled, running up the ramp behind Dave.

There are phrases that inspire confidence. “Reinforcements have arrived.” “The turrets are holding.” “The ammunition is in the correct machine.”

“Never fear, I am here,” shouted by Craig, while running toward a mountain-mounted death device during a giant worm attack, is not one of them.

Step 20 – Almost There

Dave killed the giant worm.

“71%,” he noted, checking the machine.

The number was encouraging. It suggested progress. It suggested the Thumper might actually finish converting the mines before the mountain became a crater, the ramp became a memorial, or Craig discovered a new way to weaponise stairs.

Step 21 – Do You Have to Ask?

Dave turned around.

“Why is this platform so narrow?” he asked Craig. “A single misstep and I could plummet to my death.”

At this point, we should note that Craig has a history of architectural accidents: building walkways with gaps where you plummet to your death, and doors you open, step through, and plummet to your death. And now we can add extremely narrow walkways that a goat couldn’t traverse to the list.

This is not merely a design flaw. It is a portfolio.

Some builders produce villas. Some produce fortifications. Craig produces navigable litigation.

Step 22 – Nailed It!

We survived.

This was unexpected enough to require a moment.

The coal site converted to copper, and the aluminium site converted to silica. Dave declared the mission a success after installing the extractors.

And he was not wrong. The device had worked. Nobody important had permanently died. The zebras remained intact. Winchester was not flattened. We had more copper, more silica, and a new entry in the safety manual: Do Not Let Craig Choose the Installation Site Unless the Alternative Is Worse, and Even Then Sleep On It.






Operation: Find the Miners

The devs billed the Great Hunt as a campaign: a series of missions leading to a grand finale. This was new. Different. Certainly a break from “go here, collect this, ship it to space”.

So we sent Zaph off into the desert alone.

Standard recon.

This sounds reckless until one remembers that Zaph is usually happiest when several kilometres away from the group, quietly solving problems with a rifle. Meanwhile, the rest of us prepped for the mission and awaited news of what we needed to bring.

Zaph arrived on site and found something strange: a well-prepared mining site. It had a house, a stable for the animals, an outhouse, mining and drilling equipment — but no miners.

This was different. It looked nothing like one of our hurried constructions. There were no half-finished walls, no suspicious gaps in the floor, no ladder ascending toward a health insurance claim. It had the unsettling competence of people who had read the instructions.

As Zaph poked around, a strange new creature we had never seen before pounced.

Zaph fired.

His bullets bounced off its armour plating.

This was new.

Zaph ran to the outhouse, hid, and called for backup.

Zaph hiding, calling for backup — that’s new.

Myles leapt on Patch and headed out. Dave hurriedly grabbed some bags from the adventurers’ cupboard, jumped on Stripes, and headed out.

Craig looked around.

“Where is everyone?” he asked.

“I will just stay here and look after the coffee crop,” he declared, in his best “you won’t regret leaving me unsupervised” voice.

No one believed this voice. The voice had form. The voice had built ladders to nowhere, installed machinery on a mountain, and once tried to negotiate with gravity by ignoring it.

Myles and Dave arrived, set up turrets, and fought the creature. With enough bullets, it turned out you could shoot its armour off to get to its rock-hard underbelly.

WTH. That’s new.

Victorious once more, we looked around. We found the dead miners, torn apart. We found the large excavator sitting on a disturbed patch of ground. Then the ground shook as another of the creatures called forth.

This was it. Our Moria moment.

The miners had dug too deep, disturbing the Quarrite, who were not happy at being woken from their thousand-year slumber.

One imagines the Quarrite had been enjoying a perfectly respectable underground existence: darkness, quiet, perhaps a little sedimentary ambience. Then along came corporate miners with drills, paperwork, and the sort of optimism usually punished by ancient things beneath the earth.

We fought the Quarrite off as another emerged before we finally got our shite together and used our pickaxes to collapse the opening.

This detail deserves respect. After all the guns, turrets, panic, armour plating, and shouting, the solution was to hit the problem with a pickaxe until the planet stopped offering us lizard-crabs.

We won’t even mention that during this fight Myles panicked and put bullets in the generator instead of the turrets.

Except, obviously, we will mention it.

Myles put bullets in the generator instead of the turrets.

No one died.

That’s new.

Once the smoke cleared, we put the meat on the fire to cook, stabled the zebras, slept in bunk beds, and didn’t even worry if the house would still be standing when we returned. This was an unsettlingly civilised evening by our standards. There was shelter. There were beds. There was cooked meat. There was no immediate sign of Craig modifying the roof.

In the morning, we grabbed everything that looked even remotely useful, packed it on our zebras, and headed home. This is the CCF definition of a rescue operation: confirm all miners are dead, loot the premises, and return with the air of men who have performed a public service.

Myles and Dave stopped on the way to clean the waterwheels and collect the titanium, iron, oxite, and platinum. Because even in the middle of a campaign about missing miners and newly awakened subterranean horrors, housework remains housework.

Back at Winchester we unloaded everything. Zaph put some posters on the wall. Dave installed a dog statue in the generator room.

There was no sign of Craig.

But the crops were watered and packed.

This was suspiciously helpful, which is one of the most dangerous kinds of suspicious.

We repaired our guns, restocked ammunition, and stocked up on food. There was a sense, faint but present, that the Great Hunt might be less a series of missions and more a curriculum designed to teach us why miners should have better evacuation procedures.

Operation: Find the Miners – Part 2

With all the miners dead at the main site, we had four small mines to check out for survivors.

Let’s cut to the chase.

All the miners were dead.

They should have spent more time building defences and less time building fancy mining sites. Their architecture was lovely. Their survivability was not. Somewhere there was probably a corporate training video explaining the importance of productivity targets, and nowhere in it was a section titled What To Do When Armoured Lizard-Crabs Pour Out Of The Ground Because Dave’s Friend Zaph Wanted A Challenge.

We killed hordes of cave worms. We fought off multiple Quarrite. We looted everything that wasn’t nailed down. If it was nailed down, it was assessed for whether the nails were worth removing.

We survived a sandstorm. We closed numerous tunnels.

Stripes took it to a giant caveworm, distracting it while we burned through our ammunition supplies and broke our guns. There are moments when a zebra becomes more than a mount. Stripes became strategy, tank, moral centre, and possibly the only creature present with a functioning survival instinct.

Zaph died.

But we saved his horse.

This is how priorities are established in the field.

Finally, the monster was dead.

We credit our success to leaving Craig at home.

This may seem harsh, but the evidence is compelling. No unexplained ladders appeared. No one opened a door and stepped into an architectural punchline. No machinery migrated to the side of a mountain. The coffee crop was, by all accounts, doing well. Sometimes leadership is knowing when to deploy Craig, and sometimes leadership is knowing when Craig is best applied to agriculture.






The Housework

We headed home. Zaph logged, so we did the housework.

The usual mining site trips followed: collect the resources, refuel the drills, keep the industrial machine fed, and pretend that this is not how most of our heroic adventures actually end.

Avoid the Quarrite.

WTH? That’s new.

Quarrite tunnels were popping up all over the place. Simple resource runs had become a Quarrite-infested nightmare. Thank you, devs and corporate miner schmucks, for waking them up.

For the record, a Quarrite is a large, heavily armoured lizard-crab critter that rolls like an armadillo. And they just keep crawling out of the ground if you don’t close their tunnels.

This changes the tone of a simple errand. Previously, a mining run involved checking fuel, collecting ore, avoiding the occasional wolf, and muttering about inventory weight. Now every trip had the potential to become a wildlife documentary narrated by someone increasingly worried about ammunition.

Myles led a Quarrite onto a hedgehog emplacement to kill it. This was elegant by our standards: use the spiky thing for the spiky problem. No explosions, no mountain platforms, no generator full of bullets. Just practical battlefield pest control.

Dave then asked Stripes to go super stompy and distract the Quarrite so he could sneak up and close a tunnel.

Stripes attacked a wolf.

This distracted the Quarrite, who rushed out and attacked Dave.

Dave ran around the opening, trying to dodge the Quarrite and whack it with his pick. It was less a tactical manoeuvre and more a man arguing with geology while an armoured crab-lizard tried to repossess his ankles.

Stripes stopped playing with the wolf and came over to lend a hand. Myles and Stripes killed the Quarrite while Dave closed the tunnel.

Again, the zebra saved the day.

Again, the humans took credit.

Tonight’s Campfire Song – Ballad of the Crypt Creeps

The original campfire number had the correct spirit but bore a suspicious resemblance to something sung by men with berets and a much better chain of command. So, in the interests of keeping the lawyers asleep and the campfire warm, here is the CCF-safe version: same sentiment, less court-adjacent marching cadence.

Four fools fell from orbit bright,
Packed with guns and half a plan,
One read maps by lantern light,
One built walls because he can.

Dave found ore and made a farm,
Looted glands and called it need,
Zaph shot danger from afar,
Craig built stairs no goat should heed.

Patch stood calm and judged the lot,
Stripes went stompy through the fray,
Turrets chewed through every shot,
Still we shouted, “CCF way.”

Quarrite claws beneath the sand,
Caveworms punching through the clay,
Myles put rounds in generator hands,
Somehow no one died that day.

Coffee watered, zebras fed,
Guns repaired by firelight’s sway,
If the miners all are dead,
Loot the camp and ride away.

So raise a mug to plans ignored,
To narrow ramps and worms that spray,
To copper won and bullets poured,
Another night, the CCF way.

Did We Learn or Achieve Anything This Week?

We learned that shit just got real. The fecal matter has hit the rotary impeller device.

We learned to be careful what you ask for. Zaph asked for a challenge, and the Quarrite have awoken. This is what happens when boredom is allowed to influence procurement decisions.

We learned that next time Zaph says he’s bored, tell him to suck it up instead of accepting the challenge. There is nothing wrong with a quiet night of collecting rocks. Rocks do not usually have armour plating, ancient grudges, or the ability to burst out of the ground beside the sniper platform.

We learned there can never be enough bullets. Automatic rifles chew through ammo like Craig builds ladders: quickly, excessively, and with little regard for what happens afterwards.

We learned Dave’s plans are based on outcomes. A few deaths are an acceptable price for more copper.

Last week, we didn’t set any particular goal, and we smashed that.

We made some upgrades on our base.

Myles installed an advanced orbital exchange device; the drop pods now land close. This is excellent news for anyone tired of chasing deliveries across the wilderness like a courier in a hostile nature reserve.

Dave upgraded the beehive, totally unrelated to Craig’s fear of bees. Any suggestion that this was psychological warfare is both unfair and insufficiently proven.

Myles installed a chemistry bench, because explosives don’t invent themselves. They require benches, ingredients, poor judgement, and someone willing to say, “This will probably be useful later.”

Craig upgraded his deathtrap to stone, so it is camouflaged against the mountain. This is important, because nothing says “safety improvement” like making the hazard harder to see.

Dave achieved: Real Man — don’t read the instructions.

Myles achieved: Panic Under Fire — install the bullets in the generator.

Craig achieved: Deathtrap — have Myles plummet to his death from your platform.

Craig also achieved: Apiphobia — develop fear of bees.

Zaph achieved: Boredom Overcome — kill a giant cave worm.

And somewhere beneath the sands, the Quarrite stirred, stretched, and began preparing fresh paperwork for our next resource run.