Saturday, May 17, 2025

That’s Not Heresy, It’s Creative Problem Solving

 




Absolutely nothing suspicious here. Just a humble recap of one of our most restrained sessions yet. Naturally, it began with us surrounded by Drukhari—because no plan is truly complete without an ambush by sadomasochistic space elves.


🚨 Tactical Brilliance and the Flamethrower Ballet


We opened with what some might call a strategy and others might call “everyone yelling until someone charges.” Lazarus (that’s me, the voice of reason and also the man with a monocle and death wish) ordered a surge rightward to deal with three enemies in tight formation, clearly hoping sheer kinetic enthusiasm would substitute for actual cover.


Vegetable charged the front like the wall of meat and justice he is. Pascal, in his usual techno-glory, lit up the battlefield with strategic overlays and righteous violence, knocking one foe prone. Argenta—bless Dave’s need to always overachieve—ignited the heretics with a flamer and then, upon request to “do something heroic,” performed a cartwheel and a pirouette. In power armour. While roasting enemies. Somewhere, the Emperor clapped politely.


I, meanwhile, ducked behind a pillar and asked the obvious: “Why is that one still breathing?” Pascal obliged by plasma-blasting the prone fool in the skull. No notes.


The Sylth slithered toward Vegetable like a rejected Mortal Kombat character, but Sir Veg met it with hammer and howling fury. They responded by ignoring him completely and firing poison at literally everyone else. Rude.


🐙 Tentacle Monsters and Flaming Fur


Enter the Khymerae—large, extra-planar puppy nightmares with tentacles. Naturally, they went straight for Argenta, egged on by the ever-encouraging beastmasters. Yrliet shot one, missed the other due to phasing out of reality (classic), and Argenta responded with another glorious immolation. Lanto and I joined in the suppressive fire, not out of sympathy, but because it was objectively cool.


Sir Vegetable executed a fleeing foe with all the subtlety of a freight train. Pascal, having tasted the power of leadership, barked for everyone to converge and squash the Sylth like a team of righteous garbage compactors. Miraculously, this actually worked.


With the battle won and the stench of sizzling Drukhari wafting in the air, Clementia burst in to report our army’s victory and the enemy’s retreat. How dare they flee before Vegetable could hit all of them.


👑 Victory, Debris, and Diplomacy


I emerged to a palace that could best be described as postmodern ruin chic. Blood-soaked carpets, shattered marble stairs, and just enough surviving civilians to cheer me back into another crisis.


Naturally, I declined the celebration with a heartfelt, “Frack, that’s for a joke.” Which in Rogue Traderese translates to: Fix the rugs and then maybe.


Next, I did what every noble lord does when his house is on fire: held a TED Talk about poor defensive architecture. Pascal, of course, suggested we commune with the machine spirit of our flagship. After chanting things that sounded suspiciously like dial-up modem noises, we met Nomos, the ship’s possibly-sentient AI. Not evil, just chatty. And best of all, it silenced Pascal. Praise be.


🌌 Warp Jumps and Wanton Violence


We jumped to an uncharted system—because clearly, peace was making everyone nervous. Awaiting us: five eldritch xenos frigates and a light raider. They immediately torpedoed our poor support frigate, which valiantly managed to blow up one of them before limping off like a wounded duck.


So we did the sensible thing and rammed the largest ship in existence. It worked. Our own ship got hammered, but we pivoted like a majestic space whale, redirected shields, and blew a second frigate to space dust. Our dorsal and forward batteries were less effective—thanks to holograms. (Zaph swore one of them flipped him off.)


Then Lazarus ordered a Warp Wave from the psykers, who promptly turned the enemy flagship into a spinning heap of shredded alloys. One shot. Demolished. We earned new toys: triple torpedoes, flamethrowing boarding parties, and an improved ram. Which we immediately ordered. Because what could possibly go wrong?


🎉 Party Time, Inquisition Style


Back to Dargonus for a recognition ceremony. I brought Pascal and Heinrick—because what’s a celebration without mutual suspicion?


I gave away free batteries (very on brand), drank wine, insulted nobility, tried to seduce a nobleman’s wife (mild success), and met Heinrich’s boss. So far, so very standard.


Then I went to bed and walked straight into an ambush from the Inquisition. Plot twist: Heinrich sent a report. A damning one. Featuring every questionable decision we’ve made stitched together like a heresy quilt. They sat me down for a little chat.


Luckily, Lazarus is as good at talking as he is bad at emotional regulation. I convinced them that my actions, while bizarre, were all part of a master plan. They agreed to “keep an eye on us.” Translation: Try that again and we’ll vaporise your face.


Still, gifts! A plasma-spitting ring for me, a sniper rifle for Yrliet, and a future court-martial for Heinrich. Win-win-win.


Thus ends Chapter 2.


Lessons learned:

  • Cartwheels are viable combat maneuvers.

  • The Sylth are rude.

  • Our ship might be haunted.

  • And Craig is surprisingly effective if you point him in the right direction and yell, “Hit that.”


See you next week. Bring snacks. And maybe a backup palace.





Thursday, May 15, 2025

Gatecrashers, Gatekeepers, and the Great Palace Rummage Sale

 



(Filed by Lazarus, Rogue Trader extraordinaire, reluctant adult, emergency janitor of other people’s bad decisions)


1. “Hold my void-beer, I’m activating the gate.”

We were minding our own business (read: poking a deactivated warp gate with a long stick and zero exit strategy) when—fwoomp—the thing lit up like Craig’s credit card at a digging-implements shop. One Dark Eldar frigate dropped through, then another, then another, until the pattern began to feel personal.

Cue Whack-a-Frigate: Pascal cranked every macro-battery to eleven, Lanto called his shots like a pool shark with a death wish, and Sir Vegetable tank-rammed the closing act just to see if the hull plating really was “thunder-proof.” Verdict: the xenos retreated, our paint job did not.

And because no good deed goes unpunished, a sneaky boarding party materialised amidships, aiming to turn the Good Ship Lillipoop (who named this vessel?) into modern art. We sprinted for the power core, chopping down pointy-eared saboteurs while Sir Vegetable vaulted the entire engine bay—hammer of thunder raised—yelling something about “BY ODIN’S CONTRACTUAL COPYRIGHT!” Splattered sapper, crisis averted, applause all round.


2. Retail Therapy & Turnip Futures

With the immediate fireworks over, we indulged our real passions:

  • Colony micromanagement (Dave can now recite agricultural tax code at parties), and

  • Shopping (Craig bought vegetables; Pascal bought black heavy armour “because it hides plasma stains”).

Nothing soothes warp-frayed nerves like produce and plate mail.


3. Vox-Drop: “Everything’s on Fire, Wish You Were Here”

Just as the last receipt was stamped, an urgent transmission crackled from Dargonus, jewel of our “empire” (work-in-progress, 2-star reviews on WarpAdvisor). Fleet crippled, palace overrun—the Dark Eldar had used our gate-side slap-fight as a diversion.

We punched in yellow-route jumps so violent the G-forces flash-aged Craig’s beard. Mid-warp, Lazarus used the shipwide PA to inform Yrliet: “Do not enter my trophy room without a permission slip in triplicate.” Thus ended our brief cross-species rom-com subplot.


4. Parking Orbit & Orbital Smackdown

We dropped out of warp trailing smoke and righteous indignation. Lazarus unleashed our experimental Warp Cloud™—patent pending, side-effects include existential dread—and reduced the enemy flotilla to drifting confetti. Somewhere, an Eldar insurance actuary wept.


5. Palace Crawl: “Wyches Get Stitches”

Shuttle touchdown amid burning courtyards, broken statuary, and the distinct aroma of melted vendetta. Inside, corridor after corridor of wych byches (their spelling, not mine) swarmed us.

  • Boss Fight #1: One ornate, monologuing pain-enthusiast. We cut him off mid-speech—literally.

  • Side Quest: We liberated our long-suffering spymaster from the trophy room (door still locked, paperwork intact—take that, Yrliet).

Finally, we kicked in the throne-room doors. Cliff-hanger? Absolutely. We’re professionals; we know how to stop right before the loot drops.


6. Casualty Report & Running Jokes Ticked Off

  • Craig flew, smashed, and miraculously didn’t dig a hole in the palace floor—progress!

  • Dave looted precisely zero reagents (palace gift shop closed for renovation).

  • Zaph maintained a kill-count spreadsheet; formulas check out.

  • Pascal’s new armour is already “70 % more blood-resistant,” according to his promo flyer.

  • Lazarus remains emperor of sarcasm; the palace remains on fire.


Closing Thought

We came, we saw, we punted the Dark Eldar out the airlock, and now we’re knee-deep in marble rubble deciding who’s paying the cleaning bill. Spoiler: it’s me. It’s always me.

Next time: the throne-room showdown, Craig vs. Architectural Integrity round #547, and Dave’s continuing quest to find a lootable plant in a burning palace. Same warp-time, same warp-channel—assuming the warp doesn’t explode first.