Wednesday, June 25, 2025

Ulfgar and His Trusty Sidekick Yriliet Save the Day


If you recall from last episode, we had just kicked off the final battle in the Dark Reach Spire — facing off against Yremeryss, four Grotesques, and a small battalion of Incubi. Unfortunately, Lazarus and Sir Veg had already been on the receiving end of a solid pummelling and were now looking distinctly half-alive.

Lazarus, surveying the field, bellowed at Veg: “SLAM the three Incubi near you!” Veg complied with his usual thunderous flair, but — to everyone’s dismay — the Incubi simply shrugged it off and remained standing.

“DID YOU FORGET TO CHARGE YOUR HAMMER?” Lazarus roared over the din of battle.

Meanwhile, Ulfgar (Ulfar to his mates) kicked a Grotesque aside and sprinted across the chamber to assist the beleaguered Rogue Trader.

Sir Veg wound up for another mighty hammer strike and slammed it down again — yet still, those three stubborn Incubi stood firm.

Pasqal, thinking tactically, shoved one Incubus off its feet and, noticing that several were now neatly lined up, whipped out his meltagun and served them a toasty blast. They remained charred… but annoyingly alive.

Yriliet — our trusty sniper — calmly shot and felled a Grotesque, leaving just one lumbering monstrosity in the room (with two more ominously ascending the rear staircase). Pausing only to wipe sweat from her brow, she lined up another shot — this time at Yremeryss, who didn’t so much as flinch.

Then things got interesting. Two small Dark Eldar craft docked on either side of the spire chamber, unloading three more Incubi and a sniper apiece. It was now 6 of us versus 18 of them — and the bases were well and truly loaded.

Lanto, our second sniper, coolly lobbed a grenade into the cluster on the left, dispatching three instantly, and followed up with a clean sniper shot to finish their marksman.

Meanwhile, Yremeryss took the opportunity to deliver yet another savage whipping to Lazarus.

Ulfgar darted to the right flank, cleaving two newcomers with his chainsword. Sir Veg, gathering himself, finally managed to splatter an Incubus sneaking past him.

Then Yriliet — star of the night — executed an Incubus, eliminated a sniper, finished off two wounded Incubi, and patched up Lazarus. The tide was beginning to turn. It was now 6 vs. 8 and — for the first time — we thought: we might just survive this after all.

Lazarus, battle-weary and fed up with playing the designated punching bag, shouted: “Everyone, SHOOT Yremeryss!”

We did — though both snipers were frustratingly caught mid-reload.

An Incubus charged Ulfgar, but he simply booted it to the floor and nonchalantly shot it in the head.

Lanto took aim at the wounded Yremeryss, only to have Sir Veg accidentally nudge his elbow as the shot fired — causing the bolt to miss. Veg thought this was absolutely hilarious and rolled about on the floor laughing.

Yremeryss, on the other hand, did not find this funny. She promptly sliced Lazarus mid-speech and nearly finished off Lanto. Suddenly: 5 vs. 8. To make things worse, two turrets sprang from the floor — and Yremeryss, after draining Lazarus’s life force, was back at full strength.

Sir Veg, fuelled by turret-hate, charged across the room to tackle one of them, while the other turret coldly gunned down Lanto.

Pasqal attempted to seize command of the field — but alas, his tactical brilliance had seemingly leaked out somewhere amidst the chaos.

Yremeryss now advanced on Yriliet, unloading shots at Ulfgar, who twisted and dodged in a flurry of acrobatics. Yriliet seized the moment — each time Yremeryss fired, she countered with precise sword strikes, cutting deep.

Ulfgar rushed forward to shield Yriliet, booted Yremeryss away, knocked her prone, and then leapt between her and the advancing Grotesques, unloading his bolter at point blank.

Just then, two more Dark Eldar craft arrived, disgorging eight fresh enemies. One group immediately swarmed Pasqal and took him out — reducing us to three vs. eleven, with the home team now having the clear upper hand.

But Yriliet, ever the sniper queen, fired — gravely wounding Yremeryss.

Ulfgar followed up: he killed Yremeryss, dispatched a Grotesque, and booted another down the staircase.

An Incubus rushed in and downed Yriliet, leaving just Ulfgar and Sir Veg standing — two vs. nine — in what had become our hardest fight yet.

Veg, undeterred, flung himself into the nearest wave of newcomers, hammering wildly with berserker zeal — Incubus after Incubus fell beneath his blows.

Between them, Ulfgar and Veg wiped out the rest.

Bruised and battered, we patched ourselves up and looted absolutely everything not nailed down — just in time for Harly to arrive and open a portal out.

MVP of the night? A dead tie between Yriliet (new personal best for damage dealt) and Ulfgar, with honourable mention to Sir Vegetable.


Aftermath

Safely escaped, we cashed in our hard-won XP to unlock new Archetypes. News of the realm was grim — the Dark Eldar were overrunning our worlds — so we checked in on planetary projects, returned to the ship, and were instantly mobbed by every NPC wanting an audience with Lazarus. All he wanted to do was shop.

There was an awkward moment when the crew attempted to have Yriliet executed for allegedly leading us into a trap. Lazarus refused even to hear it.


A Little Light Respite — and More Shenanigans

We set out for a “welcome back cruise” — partly to shake off the battle and partly to see what our rival Rogue Traders had been up to.

Mid-flight: Marazhai snapped, murdered some of the crew, and got us into a nasty scrap with warp-spawned demonettes. Yriliet almost talked Marazhai down — but inevitably, it ended in blood. We dispatched the demonettes, and Lazarus, not one for sentiment, executed Marazhai on the spot for kidnapping and torture.


The Next Mission

We’ve now arrived in a decrepit system where the rival Rogue Trader has been missing planetside for 30 days. Their fleet wants us to go in and rescue them. What could possibly go wrong?






Saturday, June 14, 2025

The Memory Leak Crusade: Pascal.exe Has Left the Chat

 


You know it’s going to be one of those nights when the session starts not with a war cry, but with Dave typing mournfully into Discord at 7:35pm:

“My mic is playing up.”

It echoed like a premonition of doom.

Dave, ever the techno-optimist, had updated to the latest Windows 11 patch (KB5060842) because the release notes promised to fix the very memory leak issue that had plagued him before. Trusting Windows to fix itself is like trusting a grox not to gore you if you look at it funny.

Within 20 minutes, his machine was hemorrhaging RAM like a busted Promethium tank. Thirty-two glorious gigabytes, all devoured by the great void. We told him to reboot. He rebooted. The leak returned faster than Craig at the sound of a loot chest unlocking.

Dave then tried to roll back. But alas, the rollback only removed security patches, not the blight itself. He toggled services, killed startup tasks, sacrificed a small Java daemon—no dice. The leak endured.

Eventually, Dave entered “Pascal Spectator Mode.” He watched via Discord stream and issued guidance like a Tech Priest operating a remote forklift:


“Use the meltagun.”

“No, not that button.”

“Why is Craig charging the refrigerator?”


He became a digital Obi-Wan, whispering from the cloud, occasionally glitching into a Force Ghost every time Discord buffered.


🦾 Meanwhile, In the Actual Game (Sort Of)

To say we were also fighting the game would be an understatement. Rogue Trader had clearly ingested some of Dave’s memory leak and decided to offer up a constant stream of “loss of synchronization” errors. Every 15 minutes, someone—usually Safe or Craig—was ejected from the Warp like a bolus of corrupted data.


Step 1: Reboot Rogue Trader.
Step 2: Load save.
Step 3: Wait for sync.
Step 4: Someone drops.
Step 5: Repeat until morale breaks.

It was the digital version of Sisyphus, except instead of rolling a boulder, we were launching a CRPG with all the stability of a servitor with its RAM on fire.

By the time we actually resumed combat, it was already creeping toward midnight. Of course, that’s when the game decided to unleash something big. And not “Craig’s ego” big—we’re talking 800 hit point “hope you packed snacks and painkillers” big.

It lumbered onto the battlefield with the ominous weight of an unpaid Adobe subscription. We had barely started swinging when Zaph looked at the clock, narrowed his eyes, and said:

“This is going to be at least another hour. Maybe two.”

We all silently agreed. We were too tired, too broken, too RAM-deprived to face a boss fight that would likely involve multiple phases, a monologue, and Craig yelling, “I jump on it!”

So we paused. Mid-battle. Mid-chaos. Dave still exiled from gameplay, Craig mid-swing, and a monster mid-lurch.


🎮 Final Thoughts: The Emperor Protects (But Not from Windows Updates)


This wasn’t a Rogue Trader session. It was an elaborate tech support LARP with occasional combat elements. Dave, our noble Pascal, spent the night scrying the battlefield through Discord like a divining priest watching over the feeble.

We fought no demons, defeated no masterminds. Our true enemies were:

  • Patch KB5060842 (may its memory leak forever),

  • Rogue Trader’s netcode, and

  • Whatever eldritch algorithm decides when a save syncs correctly.


And yet—somehow—we remain undaunted. We’ll return next week. With patched clients. With cleared caches. And with Dave, gods willing, back in the pilot’s seat of Pascal, ready to ignite something other than his RAM.

In the grim darkness of the future, there is only war. But in the present, there is only Task Manager.